

🚀 Step into the future of gaming—where reality ends and adventure begins!
The Oculus Quest 64GB is a groundbreaking all-in-one VR headset that delivers wireless, high-fidelity virtual reality experiences without the need for a PC or external sensors. Featuring Oculus Insight inside-out tracking and ergonomic Touch controllers, it offers intuitive, immersive gameplay adaptable to any space. With the ability to connect to a PC via Oculus Link, it bridges standalone convenience with expansive PC VR content, making it a versatile powerhouse for next-level gaming and entertainment.





| ASIN | B07P6RJ39C |
| Batteries | 2 AA batteries required. (included) |
| Best Sellers Rank | #87,139 in Video Games ( See Top 100 in Video Games ) #478 in Standalone Virtual Reality Headsets #19,057 in PC Games & Accessories |
| Customer Reviews | 4.2 4.2 out of 5 stars (3,302) |
| Date First Available | May 2, 2019 |
| Item Weight | 4.56 pounds |
| Item model number | 301-00172-01 |
| Manufacturer | Oculus |
| Package Dimensions | 14.65 x 8.98 x 5.04 inches; 4.56 Pounds |
| Release date | May 21, 2019 |
| Type of item | Console |
C**S
Game Changer
This thing is surreal. Once i got it and had it ready to go I was blown away and amazed at what I have been missing. I was thrown into a tutorial to get yourself acclimated with VR and the Quest which that in itself was mind blowing. It feels weird at first when you are interacting with things because you loose your sense of touch. So it felt funny picking things up yet still very cool. I couldn't stop laughing and smiling because it literally like leaving your reality and being placed in another. It was beautiful. You felt there. So after the tutorial I immediately downloaded and jumped on Star Wars Immortal. Graphics were stunning and out of this world. I remember the first time I had Darth Vader walk up to me. I was terrified, excited, and almost cried. (But I didn't) He felt like he was right there in front of me. VR really changes the game. After getting my Star Wars rocks off I decided to go exploring and see what other secrets this guy held. Hand Tracking- I found out that this thing has hand tracking. Its in development but they have a working beta build. And yes hand tracking without a PC or light boxes. It calibrates your hands then once down put the controllers down and use your hands. Now of course you would guess the first gesture any guy would do in this situation. Haha Anyways, it needs more work but it works almost flawlessly. Visuals-For a stand alone Headset this thing packs a punch on visuals. Everything looks great. I mean I have yet to try out some of the wired VR headsets and what not but from what I have experience there is no lack luster in graphics with the Quest. Games- Now this is were I believe the quest lacks. There really isn't that many games that I would want to play. I am all about the VR FPS games like Onward, High Caliber, Pavlow, etc. None of these games are on Quest YET but from what I have read they are on there way but slowly. But then again this downside can be countered in the next topic below. Doubles as a Rift headset- Holy smokes, you can literally turn this VR headset into a Rift if you want to. All you have to do is have a compatible cord and you probably want to get a LONG one, plug it into your PC or Laptop, and you are in business. I just happen to stumble across this one day and it makes it even better. One of the cool things is being able to sit in my lazy boy, headset on, and control my computer via VR. This means no keyboard no moue nadda just have dual screens up in one of many nice cozy settings and just be on my PC without the constraints of keyboard and mouse. This also means all the games that are available on Rift you can play via the wired Quest/Rift setup. And they run great! Game Pricing- One of things I thought would be a bit harsh are the game prices. Knowing all the big pricey games that are not VR I thought these games would fall into that same category. To my amazement however they don't! I was able to get 4 games and only spent maybe 80 bucks. The most priciest games go for that I have seen is 40 bucks. They are cheap. Exercise- This thing will kick your butt if you not in shape like me. But at the same time you're having so much fun you'll barely notice. I played the boxing game Creed demo and almost passed out because it really makes you work. You have to swing, block, dodge, move around, etc. Me being me I've never boxed a day in my life so I got winded halfway into the second round. And if you get knocked down you have to move your arms in a running motion to move back towards the light or consciousness. The more you get knocked down the more you have to run back and harder. Eventually I was able to knock my opponent completely out in the 5th round. I was sweating, sore, winded, tired, etc. But I put my arms up in the air like how boxers do after they win and felt like a champ when the crowd was cheering for my victory. Next day I felt like I went to the gym and hit it kinda hard. Mind you I am completely out of shape. There are loads of other games available that can be meant for exercise. Perfect while we are quarantined. Side Effects- Now this kinda can be different for each user. For me I experience what they called if I can remember something like VR disconnect. Basically you VR for long hours then you take a break but what happens is your brain is all screwy where you pick things up or touch things. It doesn't register right away that you are touching or holding something. So you pick something up and for a small second you can't feel it or you feel like your brain is lagging. To me I was far from freaked out but actually found it interesting and cool. But the more you VR the less this will happen. Though there are some other serious mental side effects that can happen but for me I experience none of them except my brain being slow. I would Google them before hand so you know what you could expect. All in all there is so much going for this thing and Oculus has done right by VR. If you are not strapped for cash and can definitely afford this? Do it. Do it. Do it!
F**Y
price gouge? yes, but with link + a good PC more than matches the rift s
Buying this only for the mobility? Probably a mistake. However, with link- which is fully functional now- and a few accessories this quickly turns into a slightly less gouged rift S, with perhaps slightly poorer image quality due to lower refresh rate and lowered resolution in link because of the requirement to push through USB-3(A->C). Unsure of how the quality would be with the more expensive link cable from oculus since they don't exist. Note: rather front heavy so be prepared to make a makeshift counterweight with zip ties if needed Great for playing PC vr w/ link and a nice PC, with the option to play wirelessly even over 5ghz wifi connected to said PC through virtual desktop fiddling, plus being able to go wirelessly for simple video viewing or less demanding games- which are sadly often gated behind the quest-only store (with some great cross exceptions such as gun club!) essentially: as a vr set by itself, kinda useless after the novelty. With a PC to emulate it as a rift, well worth being price gouged, especially in these trying times. H3VR is absolutely nuts. Do your research on what you want before you buy, though, unlike me. I lucked into being satisfied after enough fiddling but if you can wait two months, probably best to bite the bullet and get the Valve Index, since by the time you get done with price gouging + accessories you're nearing $800 anyway sometimes final note: oculus link DOES WORK and 8/10 well, it works over virtual desktop wirelessly or through usb 3 cables -> usb c, kinda heavy, might be uncomfortable to some, if prices lower and aren't gougy may want to consider other headsets if you intend on playing on PC mostly. But in place of a rift S, this is a fine buy with the right technical knowledge.
J**X
Wonderful, Futuristic, HL: Alyx is amazing.
This is the new revolution of gaming peripheries. Xbox, if you read this and go through with it, you better pay me handsomely. Now that Half-Life: Alyx is out, its been proven that a triple AAA Dev Team can sink a decent cash flow into VR and actually make money, enjoyable and extremely immersive experiences. So SONY, after you contact me, the Playstation 5 should be obviously a console but most important, A VR ready media center. Whoever does that wins the console race. THIS IS MY IDEA NO ONE HAD EVER THOUGHT OF SUCH AN IDEA, I WILL TELL YOU HOW AS LONG AS YOU HAND ME LEGAL TENDER. -people saying they thought of this.. those are liars.
C**.
Fun but overpriced
Product was great! Shipping was slow but understandably so due to the Covid-19 concern. I probably should have looked into what I was buying first because you are not able to play games such as Skyrim, Half Life, or some other big titles on this Oculus Quest headset, but regardless, it is still very fun to use. I was not able to find the actual true price for this product but it is much too expensive for it’s worth. I got the 64GB with the lowest price shipping and still cost me a total of $600. It would be more worth it if I was able to play the games that I want to (and I know that does not have anything to do with the seller!) but regardless it was way overpriced for what you get. If you want a VR headset make sure you do your research so you get what you want at a reasonable price!!
D**N
I was a it late to the party when it comes to the Quest and there have been may updates to the device since its initial release. The quest works brilliantly as a stand-alone VR device and the people I have shown it to have all had a smile brought to their face by how impressive this VR device can be. It has a brilliant Unboxing experience (if that is important to you) and screams premium product. The headset is of brilliant build quality and the fresnel lenses provides a great image once you accept the slight ghosting/glare that is produced by this technology. The headset is rather front heavy and there are a number of ways people have found online to allow for longer play sessions without the excess pressure on the face. I have attached some additional cushioning and headband from AMVR which work well for my needs. Unfortunately, you would need to factor the cost of these extras into the experience, on top of a carry case if you require one; it would have been nice to see this included given the cost of the device and its main marketing point being that it can be played anywhere. Battery life is decent and it charges fully very quickly. The controllers feel natural to hold and they make stepping into a new game feel quite intuitive. They require a AA battery each, so I reccomend carrying a spare set around if you are traveling with this (rechargable may be a good investment). One of the most recent updates allows for controlling the device with just your hands (without the controllers) which is even more immersive and makes the future of VR look even more interesting. The device can also be used with an appropriate cable, as a PC tethered headset in the place of something like an Oculus Rift or Valve index. This opens up its versatility even more, as some of the better/larger VR experiences were previously out of reach of the Quest due to hardware limitations. At the time of writing, this appears to be the better value headset on the market due to its ability to perform both tethered and mobile. The games can be purchased through the oculus Quest store, either in the headset itself or via the mobile app (if bought on the mobile app, remember to then find the game from inside the headset to download it). If you do tether to PC, games can also be purchased on the Rift store, but not all are 'cross buy' enabled. This means that you can buy a game on the Rift store and, unless it expressly says you can play on the Quest, will always be required to be attached to the PC to play (and the reverse is also true). This can get confusing as the same game can be on sale on the Quest store but full price on the Rift store, so make sure you check both. It also works fine with the likes of Steam VR, which opens up options for where you buy your games I was unaware of just how far VR has come at this point, and while by no means perfect at all times, I really do reccomend this device to anyone who has waited until now to try out VR for the first time.
A**Z
werkt goed
K**L
I've been keen on the idea of VR for some time but have held off of buying until now. I've tried them from the original Oculus Alpha kit (that a fellow dev I worked with owned) to an Oculus launch unit, a Vive and PSVR. With all of them I've found various reasons not to take the plunge, whether that be cost, weight, tracking issues, or the sheer number of cables that are needed and the difficulty of setting up a space for it. Having read the reviews and watched videos of the Quest I was sure they had finally come up with a system that is ideal for me. This is a standalone unit that only needs it's included USB C cable for charging (though there is soon to be some new software called Oculus Link that will allow you to connect this to your PC via a USB 3.1 connection and play full PC VR games on it should you have a PC that's beefy enough (another thing that drew me into buying it). The only extra bit of kit you need for this is an iPhone or Android that can run the Oculus app. This app is used to configure the unit , connect it to home your home wifi and get started. You can also use it to make purchases, though you can also do this inside the Oculus. The unit comes with the VR Headset , USB Cable, Plug and 2 Touch Controllers. Set-up is very easy indeed, the app and then the Quest step you through the whole thing and then give you a very easy tutorial into how to use the touch controllers. It also as an outward facing camera, used for both tracking but also used to set-up your play space. You use the touch controller to draw out a safe "Guardian Zone" on the floor, this being a safe play space where you can't fall over or hit anything. From here the game draws a cage around you and then creates the game world. If you step outside of the bounds of this zone then the camera turns on and allows you to see the outside world. From there you download your software and get playing. Thus far I have downloaded a number of apps inc Netflix and Amazon (movies in VR, very cool), YouTube (which has some excellent 360 degree VR movies) , the very amusing VR chat and also a number of game demos including the marvellous Beat Sabre and Superhot. I have to say I am blown away by it. Considering it's power is equivalent to a Pixel Phone (until connected to a PC), it is extremely smooth and the games look great (though of course not high end PC VR great but thus far it seems like the most fun VR experiences are more about the experience than high end visual fidelity. Tracking is extremely smooth and accurate, making the games a joy to play and the touch controllers are extremely accurate. I feel like the tech has all come together here to finally deliver a full 6 degrees of freedom experience without the previous limitations. It's also so nice not to have a system where tracking keeps drifting and needing resetting. This one just works. Overall I'm delighted with this, for those who've been waiting to jump into VR I feel this really is the time. It's an excellent bit of kit.
A**T
Facebook are selling Quests as fast as they can make them for a good reason; this is the most accessible and immersive VR experience money can buy right now. Pros - The Oculus Insight tracking system works like magic. The four cameras on the front of the headset track your position in physical space and your Touch Controllers incredibly well. - The Oculus Store is booming right now with some truly fantastic games such as Beat Saber, Tetris Effect, The Climb, Arizona Sunshine, Vader Immortal and Gun Club VR. The future looks very bright with the developers of Boneworks and The Walking Dead: Saints and Sinners working on Quest titles for later this year, not to mention Phantom: Covert Ops coming next month. - The Touch Controllers themselves are one of the best handheld controller systems I've ever used. The hardware almost disappears because they fit into your hand so well. - My Quest is a completely different device to the one I bought last year because of relentless improvements from Oculus which seem to be non-stop; it now supports (very impressive) hand tracking, can run PCVR games with Oculus Link and has had a home screen UI redesign which is far superior to the original (amongst other minor improvements such as Virtual Environments, experimental features and Insight tracking improvements) - The immersion you feel in 6 degree of freedom VR done well (as it is here) really is a completely new kind of digital experience and it is very compelling. I still stop in awe at times when picking up a virtual object or sharing (what feels like) a physical space with someone on the other side of the world in Oculus Venues. Cons - This is (understandably) a fairly heavy device. After about 30 minutes I often to feel some discomfort and usually limit my play sessions to 1-1.5 hours max, mainly due to the device pressing on my face. You can make your own "comfort mod" with a counterweight on the back of the device, however this hasn't increased the comfort for me so much so that the weight ceases to be an issue. - The controller low battery alert system is just totally broken for me; I use rechargeable batteries and simply do not get any notifications when they're running low on juice. In fact, they show that they are 2/3 bars charged until they suddenly die with no warning despite the software clearly detecting that they are on i.e. 10% because I can check this from the Oculus app. - The home UI can sometimes be buggy at times and throw menus around in a strange way. More care could be taken by Oculus to make a truly stable UI before they invest so much time into adding new software features as bugs and glitches in VR can be jarring and/or nauseating.
P**T
We are absolutely in the future. I was lucky enough to get my Oculus Quest on release day (yesterday, May 21st) and I could not wait to try it. It took me a while to figure out how to put it on, because I wear quite big glasses and have a relatively big head. As it turns out, I was trying to put it on by expanding it over my head, but what you are supposed to do is put the headset up to your eyes FIRST then pull the strap down over the back of your head. Before you know it, it was powered up and I was in the virtual reality world. It looked incredible. The headset's pixel resolution is higher than the Oculus Rift, and so VR looked even better. As soon as you're in, it asks you to draw out your playing space on the floor below you, so that it knows where your boundaries are and can warn you when you get close. You're then popped into a kind of demo where you get to try different things.. wack a ping pong ball with a racket, throw paper aeroplanes, control a blimp via a remote control, etc. There are game demos included on the Quest, including Beat Saber (awesome dance/music game). These are great because they give the player a good feel for what the quest can do, but surely don't come close to fully utilising its capabilities. The user interface is awesome. You can access a web browser, YouTube videos (including 360 videos where you are put INSIDE the video - MUST TRY!), the Oculus Store where you can buy games from within the headset, etc. You can also Cast (stream your gameplay) to a nearby Chromecast-enabled device, i.e. a TV with a Chromecast dongle plugged in. You can also Cast to your phone and laptop. The headset feels a tad bit heavy on the head, and so can be uncomfortable after long periods of gameplay. This is especially the case if you wear glasses, because it will feel like the weight of it is resting on the glasses which are then heavy on the nose bridge. The Quest comes with a glasses spacer though which I can fit in to make it a bit more comfortable. Also you can buy prescription lenses and quickly fit them in, so you can play without glasses on! I've tried the HTC Vive, Oculus Rift and PlayStation VR. For me, this is so far the best experience in terms of quality. The fact that there are NO CABLES around you is a huge selling point. I really wish I had more space. The more space you have, the better. The truth is, I can write about this for hours and hours. You really have to put it on to believe me when I say how astounding it is. I cannot wait to see what VR is like in 10 years' time if this is what it's like now. Wow.
Trustpilot
1 week ago
1 month ago