








Buy anything from 5,000+ international stores. One checkout price. No surprise fees. Join 2M+ shoppers on Desertcart.
Desertcart purchases this item on your behalf and handles shipping, customs, and support to Argentina.
๐ Step into your personal VR theaterโwhere reality takes a backseat and adventure is front row!
The Oculus Go is a standalone VR headset featuring a 2880x1600 OLED display, 64GB storage, and a wide 100-degree field of view. Designed for comfort with glasses-friendly spacers and built-in spatial audio, it offers a wireless, all-in-one VR experience powered by Qualcomm Snapdragon 821. Perfect for immersive gaming, social meetups, and media streaming without the need for external devices or cables.
| ASIN | B07B4NLKKF |
| Additional Features | Microphone Feature |
| Age Range Description | Youth |
| Best Sellers Rank | #186,060 in Cell Phones & Accessories ( See Top 100 in Cell Phones & Accessories ) #237 in Cell Phone Virtual Reality (VR) Headsets |
| Brand | Meta |
| Built-In Media | Product Instruction |
| Color | Grey |
| Compatible Devices | Television |
| Connectivity Technology | Bluetooth |
| Connector Type | 3.5mm Jack |
| Controller Type | Button Control |
| Customer Reviews | 4.3 4.3 out of 5 stars (8,090) |
| Display Maximum Resolution | 2880 x 1600 |
| Display Resolution Maximum | refer to description |
| Display Type | OLED |
| Field Of View | 100 Degrees |
| Global Trade Identification Number | 00815820020196 |
| Item Dimensions D x W x H | 8"D x 8"W x 4"H |
| Item Weight | 0.78 Pounds |
| Manufacturer | Oculus |
| Memory Storage Capacity | 64 GB |
| Mfr Part Number | 301-00104-01 |
| Model Name | 301-00104-01 |
| Model Number | 301-00104-01 |
| Operating System | Android |
| Platform | Meta |
| Resolution | 2880 x 1600 |
| Screen Size | 7 |
| Sensor Technology | inside-out tracking |
| Specific Uses For Product | Gaming |
| UPC | 815820020196 |
| Warranty Description | Limited Warranty |
N**L
The VR headset I was waiting for
My interested in VR started when I walked past a local electronics store and noticed the Samsung Gear VR headset on display. When I put it on I was blown away! But being in the Apple ecosystem I didnโt have a Samsung smartphone, and the idea of buying one just for this purpose was surplus to requirements. Also, the idea of buying a VR headset that has cables connected to a PC or Playstation has never appealed to me. So instead, I opted to use my iPhone 6s in a rather cheap headset - even though I was fully aware this wasnโt the best VR experience available. Even still, I found the VR experience reasonably impressive, or so I thought. Then along comes the Oculus Go. Finallyโฆ a VR headset that is self-contained, comfortable to wear, and doesnโt require cable connections to any fancy graphic cards and PCs. This ticked all the boxes and was what Iโd been waiting for! So after reading a number of product reviews, I decided to get it. I tried to kept my expectations low (even though I was excited inside!) as this sometimes doesnโt help me when Iโm eagerly awaiting for a snazzy new product to arrive. My main wish, however, was that I wanted it to be a noticeable step up from my iPhone VR experience. So when it arrived I excitedly unboxed it and set it up. I decided to give myself a few days to use it, as a fair assessment, before writing this review. My first impressions is that it is solidly built and well made. It feels very comfortable to put on. The weight of the headset is about right, as expected. Of course, it would be nice if it was lighter, but itโs comfortable enough to wear. After turning it on and seeing the display screen for the first time I immediate thought a number of things. The resolution is good, although didnโt appear quite as sharp as I anticipated, but more on that later. The sense of emersion, however, what a real improvement! For the first time, I actually felt like I was thereโฆ rather than feeling like a distant spectator with narrow vision as per my smartphone-based system. This is because it has a wide field of view of approx 100 degrees (although not published) vs 60 degrees with my smartphone-based headset. Combined with the 72Hz refresh rate which adds to the clarity of movement this also undoubtedly contributes to the sense of emersion. The Oculus Go comes with itโs own controller. I initially thought having to use a controller would detract from the VR experience, but I was wrong. It makes menu selection, system navigation and video scrubbing, etc, so much easier than the โmove your head to the selection on the screen, and wait to confirmโ concept. And using it throughout the VR experience feels quite natural, and surprisingly didn't require any learning curve to use it. Now, on the resolution side of things. When I read the specs on the Oculus Go has a screen resolution of 2560 x 1440 (1280 x 1440 per eye) I was excited! Comparing this to the screen resolution of 1334 x 750 (667 x 750 per eye) on my iPhone 6s - I calculated the Oculus Go has 4 times the amount of pixels. So when I first turned on the Oculus Go I was expecting to see a visually crisp sharp 4k display. But it didnโt seem like this. Itโs a great image, very clear and detailed, and better than the resolution on my iPhone 6sโฆ but itโs not like watching the display on a 4k television. Itโs hard to describe, but the pixel edges are not as crisp as I imagined they would be. Now I do understand resolution is a subjective thing. And there are other factors involved, as in the so-called โscreen doorโ effect which is caused by the distance between the pixel elements. With the built-in optical lenses precisely tuned to allow our eyes to focus on visual content which is physically very close to the display panel, this is a co-incidental effect. (Although the Oculus Go has been reported as having the least noticeable screen-door effect across the range of VR headset devices on the market). But does this detract from my immersive VR experience? Usually no, but it depends on the quality of content being shown. Low resolution picture and video content on the VR headset looks horrible! However, high resolution pictures and 4k video content looks amazing! The built-in speakers are reasonably good. Before it arrived I did pre-anticipate the built-in speakers would be low quality, but Iโm pleasantly surprised with the sound quality. They are suitable for general occasions - but obviously not for privacy! There were a number of occasions I did forget that the sound was leaking to the outside world for all to hear. Slightly embarrassing, to say the least. But of course it is best to plug in a quality set of headphones for optimised sound quality. The downside is that is doesnโt support bluetooth headphones so it wonโt connect to my Apple AirPods. I could use a bluetooth audio transmitter with a 3.5mm headphone jack, but it would ideally need to be mounted onto the headset, and canโt guarantee the audio quality it would transmit. On the con side, the limited amount of onboard memory means itโs very easy to fill up particularly when transferring a number of 4k video files across onto the device, and Iโm speaking from experience here. But using a video player that streams content from the PC (over the wifi network) or cloud storage avoids this limitation. The supported software on the Mac that allow file transfers is sometimes buggy, but it works. Itโs a real shame that the device doesnโt have a built-in SD card reader. Also, I find the battery runs down quite quickly, although I have been spending a fair amount of time on it since it arrived. Iโm like a boy with a new toy, as they say. I probably get 2.5 hours of play from a full charge, which annoyingly takes the same amount of time to charge it. I havenโt got too much into the Oculus Store software yet, but there seems to be a reasonable amount of apps and content available. And no doubt the number of apps will grow over time. All in all - I love it! Which is why I give it a 5 star rating, otherwise it would be a more accurate 4.5 stars (if this was possible to do on Amazon). The pure simplicity of switching it on and itโs ready to goโฆ no cables and no smartphone to worry about, and the share experience of emersion it gives - itโs totally worth it in my opinion. The main question I had - is the Oculus Go a definite improvement over from my previous smartphone-based VR experience? Most definitely yes! But even more so, itโs vastly superior! Now that I've experienced VR this good, there's no turning back! (unless you're watching a 360 degree video of course!) Important Note: As mentioned in the Oculus Go care page itโs important to keep the lenses away from direct sunlight when the device is not in use as it can cause sun damage on the inside screen panel. You can cover it accordingly, but what I do is place the card that tells you where to download the app over the lenses. Itโs provided in the original box and fits perfectly over the lenses. I nearly threw it away. So glad I didnโt.
L**S
Great for new people to VR and other who have used it for years already.
Outlined Review: Best VR first experience Who are these for: Anyone wanting to try VR with a quick, portable, easy setup solution. The Plan: Impulse buy really. I wasnโt looking for this, just browsing. When I ran across it and saw how easy it seemed to use, I figured howโs my chance to try VR and what the hype is all about. First Impressions: Very well packaged, smooth, easy, and organized. I figured this needed to charge first. Once it was done, I put it on my head and turned it on. I went through the setup process easily and was right into the Oculus home screen. This is not like seeing a commercial on tv or anything Iโve tried. It truly felt like I was standing right in front of a big virtual menu and inside a โreal virtualโ room. Right then, I knew this was going to be something I was glad I purchased. For Media: Music, movies, tv shows, documentaries, sports... you name it, this can play it completely unlike anything Iโve tried before. The experience of standing in front of a band playing live in a concert completely on the other side of earth is crazy, in a good way. I mean, I couldnโt understand a word of it or recognize the language, but I liked it. And watching a movie or show on this, takes you out of your physical location and into VR unknowingly. Next thing I know, the battery was about dead as it had been almost 3 hours of me using it. I couldnโt wait to charge it for more. For Games: At first, itโs easy to think that there arenโt many good games since many of the ones on here, or close to all, are games you may not have heard of before. But donโt let that fool you. Start exploring and youโll soon find that there are tons of games and they are worth trying out... My mind... blown. I never thought I would have as much fun riding a roller coaster that I wasnโt actually riding. Yes, I know it isnโt the real thing. But you canโt help to feel that youโre a part of it, that youโre there. Anyways, there are fantastic games for this. Take a moment and try some free ones out. You wonโt be disappointed. Tips: - I put clear Velcro on the side of the controller that comes with it. That way I can attach the controller to the side of the headset on the straps while Iโm watching a movie or show and donโt need to use the controller for a while and not lose it. - If your cheeks start to hurt after a while, try tilting the sides where the straps are on the hard plastic pieces up while keeping the headset level. This will make the headset tilt slightly up and off your cheeks, something I wish I had known when I first got mine. - When not in use, put a microfiber cloth on top of your lenses in the headset. It will help keep them clean or from getting smudges. In conclusion: I know not much was said here concerning the Oculus GO itself. But it was, all of it. Because if a VR headset can make you feel the way this one does and you forget most of the time that youโre even wearing it, then I think thatโs what makes a great VR headset. Iโm excited to see the next step in VR. Pros: - Comfort level while wearing is good in my opinion. - Fast and easy to use and learn. - Comes with glasses insert that you can install easily to help keep it comfortable for people wearing glasses. - Quality materials used. Cons: - Short battery life. - Would like to see a visor version to swap out straps. - Not Bluetooth - Keyboard typing on it isnโt very user friendly. (Would like to see this resolved by being compatible with real keyboards. I would highly recommend this to anyone. Wether youโre new to VR like I was or youโve been in the VR world for a while now, thereโs no downside to having the Oculus GO. Thank you
A**B
I wish I could give it 4.5 stars...
I really wish I could give it 4.5 stars since I don't think the Oculus Go is perfect, but it is still pretty great. I have had my Oculus Go for about 2 weeks now and I've used it nearly every day. I really have only two complaints but one of them is a pretty big one. The smaller complaint is the battery life. I would love for this thing to have a 5+ hour battery life but in reality I get 2 to 3 hours out of it when watching Netflix or other videos. I am not as upset about this after a couple of weeks because I find that I'm really ready to move on to doing something else by the time the battery runs out anyway. It was definitely more annoying during the first few sessions though when I wasn't ready to put it down when the battery ran out. My biggest complaint by far would be the fact that many apps have no way to recenter the screen. I admit that I could be missing an option to recenter the view on some apps but I don't think so. Many apps do have that option but not all. I don't see any reason why I can't set back in a chair in my living room and play a poker game or a shooting game where all the action happens right in front of the player. I understand that it would make playing some games difficult but I haven't played many of those yet. Even some of the Oculus apps don't have a "void" mode that I can find where you can recenter the screen. Ok, that's enough complaining. I really love the headset itself. I wear glasses so I put the glasses spacer in before even powering it on and it works just fine. My glasses do get smushed up against my face occasionally but that is mostly my fault when I tighten the headstrap too much. I definitely like being able to use my glasses more with the Oculus Go than trying to use the focus wheel on the Gear VR 2018 that I have used before. The padding of the headset is excellent and never feels uncomfortable to me. Watching Netflix is great (even if the resolution could be better). Watching the various 360ยฐ videos is fun. My hopes are that the app selection continues to increase. I would love to see a streaming app for the Go from Xfinity so I can watch content from the headset. The thing that I'm trying to figure out right now as well is the best to watch TV and chat with family members. Oculus Rooms can do some of that but the streaming options are limited to Hulu and Facebook videos for the time being. Even just adding Netflix to the Oculus Rooms app would be great but it'd be even better if it supported either an Xfinity Stream app or even just a stream from a computer. Edit on 3/4/2019: Everything I wrote about above still stands but I want to add a note saying that I actually have gotten the Xfinity Stream app to work in Oculus TV now by sideloading the Android app and a file browser. That is a cool thing in Oculus TV in that Android apps can be sideloaded and played in Oculus TV since it is really just an Android environment. I would still rather have true support for more streaming apps on the Oculus Go (preferably with a way to watch with friends) but it is nice having the sideload option. (Edit continued): I will be getting the Oculus Quest when it comes out hopefully in a few weeks and I hope it will be even more awesome than the Oculus Go is already! I also expect that the Oculus Go will be getting better as well since I assume much of the software upgrades in the Quest will also trickle down to the go when possible.
D**D
Simply the best COMPLETE intro to VR on the market.
Simply GREAT! I am shocked at any review under 3 stars. Any other VR device costs around $1,000 or more unless you are using your smartphone. However, to get the content, there is little to nothing else out there. And the Go is completely self contained! I mean you literally have all you need I the box. And there is so much free content, you donโt need to pay another dime and can fully enjoy all the features on this device. One person complained the battery life is too short. So plug the thing in to the wall! Another person complained the video quality is not worth the price. I used the Hulu app to stream movies and was blown away! Yeah, itโs not 4K on my TV, but I donโt have a cinema screen in my living room either. This product is, hands down, the best COMPREHENSIVE intro to VR for the price. Sure, use your smartphone and a Google cardboard VR device, but that will not compare with the immersive experience of the Go. Yes, some content has poor quality rendering, but that is not the fault of the Go. There are tons of high res VR videos and it keeps expanding. As for the screen door effect, thatโs simply the trade off for the exceptional price. The Go is all youโll ever NEED for a VR device of high quality and comprehensive features. Thatโs what makes it a smart buy, especially for the novice. However, combined with the affordable price makes it a great buy. Of course the Go is NOT all youโll ever WANT. We all want greater resolution and a more immersive experience. Other more expensive units offer this, to a degree. But I just canโt see any serious negatives on this device. IMO it is the best possible buy you can get for the price. Just be ready to take some Dramamine before you try a fast moving game. You may even need it just for the set up if you get motion sickness easily. Get the Go and have the time of your life. I will say the only issue I have found is learning to navigate and determine what content is good for me. So be ready to learn a new skill. It is relatively intuitive and the learning curve for most should not be steep. But be patient and look for help on YouTube. A lot of good videos are out there to help train you on how best to use the Go. So Go......and Have fun!
R**N
good introduction to VR
Because I already own an Oculus Rift, this thing was kind of redundant. However I wanted a lower cost option for playing vr games with company, and for watching 3d movies in bed. The Oculus Go has really delivered on both of those promises, and in several areas it is actually superior to the Rift. First and foremost, this is above and beyond the better choice for watching movies. When I ordered my Rift I had grand visions of myself curled up in bed on those cold winter nights, enjoying 3d movies the way they were meant to be enjoyed. Well, I had another thing coming. Although the Rift is a great multimedia machine, the wires really do make it a pain in the ass in bed. Besides that fact, you have to be in range of your sensors for it to work, and more than once I had to fish out my expensive Touch controllers from behind the bed. The whole endeavor just wasn't worth it. On the other hand, the Oculus Go seems like it was built for watching movies in bed. It takes a little fiddling, but once you get the settings to your liking it is easy. As an added bonus there is additional room inside the headset, which as someone who wears glasses I can definitely appreciate. With my Rift I have to use the stuff divers use on their goggles to keep them from fogging up, but with the Go it just isn't a problem because of the extra room. The processor isn't as powerful as what drives my Rift, obviously, but taken for what it is I don't have any complaints about performance. If you are wanting to play action packed, high end games then get a Rift because this thing will disappoint you. On the other hand if you want to watch movies wireless and don't mind playing cartoonish, cell phone style games then this is for you. My only complaint really is the lack of social settings. I think that Oculus should have built the Go in such a way as to have them be capable of "seeing" each other when they are in the same area and automatically network. If a family can all put on their individual headsets and watch a movie TOGETHER, that would go a long way toward spurring sales. Virtual reality will be made or broken on the altar of social, and I don't understand why the Go doesn't have this basic functionality. I can use it for a guest to join me for a few games on my Rift, but we can't just watch a local movie together without one of us having to stream it as an upload for the other person to stream it down. That works, but it's kind of silly. Oculus just needs to make local parties a thing again. So all in all, as long as you have realistic expectations you will be pleased with the Oculus Go! Keep in mind that the Rift is driven by the powerful processor and graphics card in your desktop, and the Go is powered by two year old cell phone processors, so the Rift will always be the superior unit from a pure quality standpoint. However the Go provides mobility that the Rift can not, so which one you get is dependant on what you want from your VR headset. For the price I feel like I've gotten a good value, and this unit compliments my Rift quite nicely.
F**I
So, so disappointing
As far as first impressions go, I was impressed initially by the videos and packaging, it felt like a high quality product when unpacking it. Pulled out the headset, started it up, the setup seemed to drive me to set up a Facebook account (which I don't have.) The interface should have tiles with "Create Oculus Account" or "Sign in with Facebook Account." BUT that wasn't the case here, it was Facebook account and in smaller font, "create oculus account." After setup of the headset and the app on my phone, here are my gripes: 1. Battery life. There was enough battery life when initially opened to set up the headset, download 2-3 apps and maybe watch one VR video (3-4 minutes). Charged the headset for about an hour and half, had it up to 60% battery life and that lasted about 30-40 minutes. Seemed on the low end. 2. Casting to phone or smartTV. This was painful and the cast hardly ever rendered on any devices casted to in realtime. Note, the Oculus wasn't able to directly cast to my TV, so I had to install the application to an Andriod/iOS device and hope I could cast/mirror from there to my TV. Installed it on my phone with the hopes that I would be able to cast to my TV. Didn't work. Then installed Oculus app to my new-ish iPad, the cast to the iPad was choppy and it wouldn't cast to my TV. This REALLY impacts the user experience for those not wearing the headset. FYI, I cast my phone to my TV fairly regularly. My kids cast YouTubeKids from their iPads to our TV on their own, they push a button and voila, iPad to TV! 3. The Operating System seems really cheap. The user interface/experience is horrible. 4. Prior to purchasing the headset, scroll through the application library/store online. I was somewhat taken aback on how pricey the applications are, found a few free applications, like epic roller coasters, with the free version of this application, you get 1 roller coaster track and your pick of one or two cars for that track. Come on Facebook. 5. Downloaded Bait, Coco, VR Youtube, Netflix and a few others. I tried to like the headset but the applications were extremely pixelated. 6. Micro USB?!? I would have been able to overlook the MicroUSB had you provided a cable that was over 3 feet long. Given No 1 (battery life), why not include a cable long enough to allow us to keep our headsets plugged to a power source while in use? The adapter was really cheap, and barely stayed connected to my power strip. [shaking my head] 7. No bluetooth/built-in cast I just re-packed the Oculus and am sending it back after 2 days of use. That's my experience. Seems like many others loved it, it was the reviews on Amazon that drove my decision, which is why I felt the need to post my experience since there's an overwhelming "loved it!!!" on here.
K**C
Be Aware of The 'God Rays'
I've owned a Playstation VR for almost a year, and I always think that the only major issue about it is the cables. Every time, it's kind of a big deal to open the drawer, take the device with all the cables, gamepad, motion controllers and headphones, and place yourself properly in front of the camera while looking for your surroundings to avoid any accidents, then when you are done, pack everything carefully and fit them in the drawer, etc. It becomes 'an organization' rather than a spontaneous fun moment. That's why I decided to give Oculus Go a try. Here are my thoughts about it after experiencing Playstation VR for months: PROS: - It's completely wireless, very easy and fun to use. - Resolution and image quality are pretty good. - Controller is small, it fits the hand well and does it all. - There are so many apps and nice experiences to try. - Packaging is just perfect! (Yes, I'm a designer) Very sleek, elegant and smart. - Setting up process is smooth and pleasing. Instruction videos are beautifully designed and animated. - It was hard to decide between 32gb and 64gb, but now, I'm pretty happy with my choice of 32, as it's just enough for many apps and videos (in my experience). CONS: - 'God rays' thing is serious. It's some kind of a glare caused by the device's lenses. When you are in a 3D experience, especially one with a dark atmosphere, you may not notice it that much, but if you would like to watch regular movies with the headset, you will definitely notice it, and in bright scenes, it can even ruin your experience. Just because of those rays, I cannot concentrate on any Netflix movie after a few minutes. I highly recommend you to find a way to try it before you buy the product for yourself. - Battery life is an issue. In my experience, it's slightly less than 2 hours with full charge. Oculus officially states that they don't recommend using the product with the charging cable. There is a debate about it though. Some people say that it's only because the provided cable is too short and you can damage the device if you don't use it carefully. Some others think that it's because of the little fire risk caused by the lithium battery. Either way, I choose not to take any risk and don't use it with the cable attached. - I found the touchpad on the controller a little bit uncomfortable because of its angle, but that's just a personal thing. You may like it the way it is. - Overall, I'm happy with my purchase and I will keep my Oculus Go. I didn't want to wait for Oculus Quest because I didn't want to spend more than $200 for my second VR headset. If it's OK for you to wait for a while, you may consider trying the Quest when it's released, and see if there is any improvement in terms of the god rays I mentioned above. - UPDATE: It's been 9 months since I bought my Oculus Go. Even though I rarely use it, its battery almost died in such a short amount of time. I wear it and look at the battery indicator. It says 25. I browse the menu for a minute, and it's 22. I open settings, take a look at a couple of things, and it's 17. It's almost 'not usable' anymore.
A**S
Set your expectations right and you will not be disappointed!
Okay, so I've tinkered with Google Cardboard with my iPhone. But of course, that's pretty limited. It was neat, but no something I'd pay much money for. I spent a good chunk of time reading up on early reviews prior to the official release and decided on the Oculus Go. I had my expectations set appropriately. I wasn't expecting it to blow my mind as if I'd stepped 10-20 years into the future of tech. It's $200, and I understand how much technology you can really fit into that price point. That said, this is pretty darn awesome!! Part of my decision for Go vs. waiting for the Lenovo stand-alone, is that Oculus Go pairs up with the Gear VR store. Soooo many more apps and games in there... some 4-5 times more. And when you're talking 250+ vs. 1000+, that's significant! And while 6dof would have been nice, I can't see paying TWICE the price for it. My initial/primary use for it is to view my home media. I run a plex server at home, and Plex supports this device. It would actually be the only way I currently have to watch a couple 3D videos I have at home (don't you hate when friends/family buy you a gift you can't use yet). The video is not as nice as watching it on a high end TV. But you know what... those cost $600-2000 and is just a TV. Yes, you can see pixels. But after a while, I tune it out. I'm of the generation that remembers growing up with 320x200 TVs. Hell, my college TV was an old 13" VHS/TV combo I'd had since I was 10 years old hooked up to my commodore. So, still WAY better than that! Anyway... I got mine on Friday. The Plex app is good, but needs work (that's on them, not the Oculus Go). I started playing some games as well, and am really enjoying the VR experience. My wife was a little less impressed, but she also expects iPhone OLED reality. I explained the state of the tech to her and she was a little more understanding, but wants her Ready Player One experience already. LOL. My main cons (but not negative enough to take a way a star, for me): - The battery life could be better. 2-3 hours is a lot, but it's amazing how much you lose time when that thing is on your head. They say you're not supposed to have it plugged in to charge while wearing it, but no explanation. I'm not sure if it's about the heat of battery charging while also using it, or if it's a CYA legal disclaimer. But if it takes 3 hours to charge (what claims/reviews say) and 2 hours of play time, that means even if it is pluggged in and charging, it will drain faster than it can charge. - The fabric on the mask is good, but could be a tad softer. I've read some other VR goggles are uncomfortable and can't be worn for more than 30 minutes. This is better than that. But it does have some pressure points and leaves a good indentation on your face after wearing it for an hour or two. - The lenses fog up at first. From what I read, this is a common issue with these headsets. Seems like they would work on some sort of vents or something to promote airflow. But once they warm up (either by warming them [someone suggested a hair dryer for a moment] or after 10-15 minutes of wearing them), the fogging goes away. The $200 is well worth the price! I do hope for improvements with software updates. I think if people have their expectations set appropriately (do some research, watch a few video reviews), they will not be disappointed with the Oculus Go. It's fun and it's priced at a level that I do think will launch VR much more into mainstream. I do hope that more apps/games come out, and that 1000+ app store grows to 10000+ apps. I would love to see more adaptations of mainstream games, although, I suspect processor power wouldn't be able to handle them well with battery life. I'm still exploring the store to find new apps. I want to check out some of the virtual gatherings (wish I had time today to watch the live launch of XSpace rocket for Bangladesh). I don't expect my opinion/review to downgrade, unless I encounter a system failure that Oculus fails to support. If you're new to VR and not expecting a Ready Player One experience just yet, I think the Oculus Go is a good choice.
A**๏ธ
Buena resoluiciรณn, portable, hermoso y cรณmodo
Oculus Go es digamos, un headset mid/high-range, es decir, un punto mรกs arriba de la media, superando las expectativas dado sus especificaciones. Es un headset independiente y de calidad, claramente no es un Rift o un HTC vive pero no necesitas una PC gamer para poder utilizar el headset. Como su nombre lo dice โGoโ es para llevรกrtelo a donde quieras y usarlo cuando quieras, es claramente una revoluciรณn de VR para poder hacerlo masivo, para su precio estรก excelente, ahora sin duda alguna abrirรก un mercado nuevo para el mundo de la realidad virtual. La resoluciรณn digamos que estรก en un punto medio, para este precio estรก bien pero quizรกs si valdrรญa la pena pagar un poco mรกs para tener una mejor resoluciรณn, sin embargo, es buena para todo lo que conlleva un producto asรญ. Puntos a favor: - Puedes configurar el Oculus Go sin un telรฉfono. Mantenga presionado el control de volumen hacia arriba / abajo y se abrirรก un menรบ de configuraciรณn. - Independiente y sin cables molestos, es decir, no necesitas una PC poderosa para usarlo, simplemente pรณntelo y a disfrutar - Diseรฑo moderno y minimalista con materiales de construcciรณn de calidad - Estรก basado en Gear VR y ya cuenta con un mercado, ya existen muchas aplicaciones para este. - ALVR (mรกs sobre esto abajo) extiende las capacidades. MUY RECOMENDADO. - Cuenta con la aplicaciรณn de Netflix para disfrutar todo el contenido como si estuvieras en el cine - Abajo menciono el problema del calentamiento, el punto a favor es que tiene un apagado automรกtico cuando excede cierta temperatura. Puntos en contra: - La baterรญa sin duda es su punto mรกs dรฉbil con una duraciรณn de 2 hrs para Gaming y 2:30 hrs para pelรญculas y contenido multimedia. - NO tiene capacidad para expandir la memoria - 3 grados de libertad (es un headset mรกs que nada para multimedia y algunos que otros juegos) - El calentamiento es un problema y aunque es de esperarse, se calienta muy rรกpido, hay que tener cuidado con el sobre uso de este. Oculus Go + ALVR ALVR es una pantalla de VR remota, es de cรณdigo abierto (open source) para Gear VR y Oculus Go. Con รฉl, puedes jugar juegos de SteamVR en tu headset. ALVR como menciono, te permite jugar los juegos de Steam VR haciendo streaming desde tu PC a tu Oculus Go, ojo: debes tener una PC buena para esto y opcionalmente, aunque recomendable, un control de Xbox One con bluetooth.
ใซ**ใฅ
Good
Good
H**K
Great but
Amazing seller cost to cost uae . Original product . Fun if you are into media consumption. But I will say spend a little extra and get the quest . Much better in every category .
B**H
Great for passive VR consumption
If you're into mobile VR and know the limitations of the Oculus Go, you're in for a great time even with the 32gb base model. After all, sometimes all you need is a simple pointer as a controller when you want to watch a movie on a long flight.
H**M
best entry level vr headset
this is a must have gadget if you are into watching movies surfing web or even playing light games in a huge screen screen/lenses are crystal clear
Trustpilot
1 week ago
2 months ago