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🎯 Own the ultimate stealth legacy — the final mission awaits!
Metal Gear Solid 4: Guns of the Patriots is the climactic final chapter of the legendary stealth-action series, built exclusively for PlayStation 3. Featuring the revolutionary OctoCamo suit for real-time adaptive camouflage, a sprawling global campaign, and the most advanced graphics and sound on the console, MGS4 delivers an unparalleled immersive experience. Join Solid Snake as he confronts his nemesis Liquid Ocelot amidst a world dominated by private military companies, with strategic gameplay that blends stealth, combat, and tactical support. A must-have for fans and newcomers craving the definitive Metal Gear saga conclusion.
| ASIN | B000FQ2D5E |
| Best Sellers Rank | #6,242 in Video Games ( See Top 100 in Video Games ) #24 in PlayStation 3 Games |
| Compatible Video Game Console Models | Sony PlayStation 3, Sony PlayStation 3 Slim, Sony PlayStation 3 Super Slim |
| Computer Platform | PlayStation 3 |
| Customer Reviews | 4.6 4.6 out of 5 stars (1,981) |
| Date First Available | May 23, 2006 |
| Department | All Ages |
| Global Trade Identification Number | 00083717201601 |
| Item Weight | 2.82 ounces |
| Item model number | 083717201601 |
| Language | English |
| Manufacturer | Konami |
| Number of Players | 1 |
| Product Dimensions | 7 x 5.5 x 0.5 inches; 2.82 ounces |
| Publication Date | June 12, 2008 |
| Rated | Teen |
| Release date | June 12, 2008 |
| Type of item | Video Game |
| UPC | 083717201748 837172016016 083717201601 |
F**6
Greatest Video Game Experience in my ENTIRE life!
I've been playing games ever since i was about 13 years old. I'm a female video gamer and i'm almost 23 now, but i've never ran into a game like THIS. Yes i've played the other metal gears, but nothing like this!!! I dont even know where to begin. To start off with the Graphics in this game, its fantastic, its almost as if youre watching a movie. everything is perfect and neat, even movements of their mouths in coversations. everything just about looks as real as it can get. The Bosses are just like your normal Metal Gear bosses like Raven, Mantis, Sniper Wolf, Fortune, Vamp, The End, The Fear etc... Only this time you'll get a blast out of these new bosses. I must admit, the bosses were challenging. like for example, when i fought Laughing Octopus, i was having a hard time finding her, but i was also like "crap, this is a good boss fight!!" and when i fought Crying Wolf I spend most of most of my time hiding under the truck becuase i was getting a bit freaked out, but it was fun as heck!!!!!!!!!! The cutscenes are a bit longer then the past metal gears, there's ALOT of explaining and you have to pay attention and try not to doze off. I did not understand everything they said, but there were times where i wish they had'nt exaggerated some points in the game. but the majority of the cutscenes were actually pretty good Metal gear fans get to do ALOT more in this game then you could in other Metal Gears. one of the first events i enjoyed doing was trying to find Naomi's footprints, then afterwards being chased by the GECKOs while Snake had protect the tank from being attacked, i loved being on the bike with old Eva and seeing slow-motion scenes. and *******Spoilers, i enjoyed that they brought Snake back to shadow moses. It brought back memories, i enjoyed that mission more than anything in this MG4 plus getting to ride the very thing that tried to Kill snake, the Rex. ********* Thats another thing thats awesome about this game, you'll have reappearing characters. bascially MG4 will answer all the remaining questions you have. In this Metal Gear you can buy weapons, or more like buy the license for it. when you pick up stuff or depending how youre doing in battle, you get points for it. so yea, now you have a little shop The ending is the richest I've ever seen. I've never seen a game that had an ending that was almost an hour long. *~Bad Parts about the game *~ The only bad parts about the game is that 1)they did mix up the controls a bit, but its pretty tolerant. I was still use to "O" being the confirm button but they changed it to "X" 2)Everytime youre in a different chapter the game has to install everytime, no matter how many times you've played the game 3) Snake reloads TOOO slow. I didnt like the new Codec actually. I do give points up for the amazing movements of the characters on the screen, but i actually prefer the old fashion codec. If you've been a metal gear fan for a long time, Please i suggest you buy the last part of the story. i loved it ALOT!
S**E
Story first, game second.
Not just a game, but a saga in all its epic heroics. Despite what Roger Ebert says, the MG series exemplifies how video games can be a work of art. While MGS3 was the masterpiece of the series, MGS4 is the perfect capstone to the life and times of Solid Snake and the Patriots. The game itself is amazing. 720p and surround sound make for an unforgettable cinematic gameplay experience. Controls are the best of the series being intuitive, smooth, and responsive. The enemy AI is as tough as you want it to be, especially on the Boss Extreme difficulty. There is a wide variety of weapons and tactics available to complete missions, which makes replaythroughs fun and enlightening. With 40 different emblems to obtain using various tactics, MGS4 is the kind of game that just keeps on dishing out challenge after challenge. And with the movable 3rd person camera, excellent controls, and a great storyline, playthroughs are never boring. For those who care little for storylines and character development, you can always just press "start" through most of the cutscenes (but you will be missing out on a great story). It's really the story that makes the MGS series stand out against other video game series. And it's the story that makes it more than just a video game. It's a social critique. ***Possible Spoiler Alert*** For followers that do care about storylines and character development, MGS4 follows Solid Snake on his final mission to save humanity from the threat of those who wish to do it harm. At least, this is what Snake is led to believe at the outset. This is what I appreciate the most of the MG series: the motivations of the bad guys, while self-serving, are also often honorable and well-intentioned. This blurs the line between good and evil and forces the player to think about their own values. Is liberating humanity from the control of an unseen oligarchy of puppetmasters such a bad thing? And what are the repercussions of Snake's success? Are the motives of the people who commissioned Snake for the mission in the best interest of humanity? If so, why is humanity in the state it's in at the beginning of MGS4? Snake is also the perfect antihero. Taking after his father, Big Boss, Solid Snake is a soft-spoken beast of action, and he is the perfect killing machine. Yet the best way to play through the game is by using non-lethal tactics. Consistent with the MG series, the highest honors are reserved for when Snake plays in a manner that values other's lives above his own, despite the enemy's best efforts to end his. It takes a beast of great character to honor the lives of those who hold his own in such contempt. This is what makes Snake a hero: his character is devoid of the selfish pettiness which defines the humanity he sacrifices so much to save. Snake is not only the savior of humanity, he is also the standard by which humanity should strive to achieve.
S**Y
The Blue Rose
Have you ever wanted to be in an action movie? Well, unless you look like Brad Pitt and you have some good Hollywood connections, you'd better not quit your day job. On the other hand, there's Metal Gear Solid 4. It's like an Anime action film where you have control over the lead character. While a little melodramatic at times, the story is a lot of fun. Importantly, there's no need to have played the previous Metal Gear games to be able to jump right into this continuing saga (I can say this first-hand as I only started gaming last year). The difference between MGS4 and other action games that I've played is that you are rewarded for being stealthy and covert. You will go a lot further a lot faster in MGS4 by sneaking past some of your enemies versus blasting your way past. In fact, alerting the enemy to your presence in some areas will lead to certain death. There are many Weapons to choose from to put down the enemies that you can't just sneak by, in addition to all different kinds of Items that will help you heal, hide or just take some of the stress of play away (like an adult magazine or an iPod!). With all of the different weapons and "stuff" that can be used, and the stealth action style required throughout the game, I was little nervous before starting play that the controller schematics would be a pain to learn for all the different elements of the game...especially Close Quarters Combat...I'm terrible at hand to hand fighting games. But after the first minutes of the game, I quickly realized that the controls were as user friendly as the easiest game that I've ever played. There are 4 levels of difficulty to choose from (and I think perhaps a 5th to unlock if you complete the game on the hardest difficulty???), and I can say again first-hand that the easiest difficulty is way too easy. Unless you want almost no challenge whatsoever, I'd recommend starting the game on the second-easiest setting or normal setting if you've got good gaming experience. You've probably heard it everywhere already...there are some very long cutscenes in this game, but it really adds to the fun; and it's essential if you care about understanding the history of the story going back to MGS1. On the easiest setting I was given the option during every cutscene to skip if I wanted to (which I never did), but I've heard that on some of the other difficulties the option to skip the cutscenes isn't available in your first play-through (I'm not 100% sure about that though). The graphics are great. The Dolby Digital Surround plays beautifully through a 5.1 or better system. There's plenty here for gunners, hand to hand fighters, puzzle solvers and people who just love that challenge of finding the right road to the next level. But most of all, there's apx 18 hours of playtime that will have you sneaking around in some of the coolest environments that you've ever seen in a video game. MGS4 is a must for any PS3 owner.
M**N
Thou Shalt not SPOIL THE GAME FOR OTHERS!!!
First and foremost---Don't believe the hype in the negative reviews! My husband and I generally read several reviews from each category to get an idea of what people don't like---however, my poor husband happened upon a short 3 star review (who's writer's name I'll not mention) that TOTALLY ruined the game for him---or so he thought. I'll close this paragraph reminding all the wonderful gamers out there, DON'T SPOIL IT FOR OTHERS, or WARN them if your review does!! Now, I am not the type of gamer who generally plays FPS's (which I don't quite consider this an FPS anyway---this is more RPG than anything!!!) I know there are a lot of complaints here about long cut scenes, etc...but enjoy them, it gives your hands a rest for a moment so you can catch up on the story line---I know some of them ARE long, but NONE OF THEM are an hour. They are important for character development and for keeping you up to date within the context of the story, and especially if you didn't play all the games (or watch someone play them) previously---you need this information to understand, and you get points (pushing the X button for flashbacks) to boot! Anyone who is attached to the characters of Snake, Boss, Ocelot, etc...these cut scenes are integral to understanding the whole puzzle!! I gave this game a 5 star rating based on the simple fact that I loved it (and even cried in places) and I'm not even the person who was behind the controller!! Stunned? Don't be. It should speak volumes to anyone who likes the previous games for their content and not just their FPS-like qualities. I was completely captivated in the game play, the story line, the characters. Once again, in MGS style, it answers many questions, and still leaves MANY more for the player to ponder even after they're finished. My husband and I talked throughout the several days he played, trying to figure out who the culprit was, what everyone's true roles were, it was INTOXICATING in a good way. My role in the experience, was the help him navigate through the game, helping to watch for various clues and mile-markers, helping to keep track of items he'd need, vital signs, etc. It is a unique experience that I hope all of you try it sometime---backseat driving in a good way!! Yes, the controls are a little different, but isn't the challenge what a real gamer is looking for? You'll eventually get used to it and it becomes a lot more smooth. Octocamo is awesome, and its fun to save some of your own too, so play with it and enjoy it---it isn't as useless as some others have said in their reviews. My husband used it more than any other camo in the game. If you are a patient, sneaking style player, who likes to tranq and frisk, or likes to watch nasty robots explode---enjoy your new toy, it will pay off!!! I'll end my review there, because (as I said) I wasn't the player, but I loved MGS3 and I was completely sucked in to this as a watcher---can you imagine how my husband felt? I just spent a 48 hour long day (thank gawd for weekends) watching this game and backing up the player---and I was completely enthralled!!! Buy it, play it a bunch, and anxiously await the next prequel installment with the rest of us.
A**R
One of the Best Games Ever
Metal Gear Solid 4: Guns of the Patriots truly defines the limits of a non-sanbox game. I bought this game on black friday last year because it was cheap and I heard it was very good, and I'm glad I did. The graphics and the story and the gameplay are all just wonderful. I have replayed the story five times and still play every now and then. Metal Gear Online is pretty fun, and the virtual training is a great way to test new guns and cqc maneuvers. There are also a lot of easter eggs and references to previous games and real life. First, the bad. This game does not have a whole lot of replay value for the campaign. Do not expect much from Metal Gear Online unless you don't mind waiting 10 minutes to have a chance of making it into a 4 player lobby. In other words, not very many people play online. If you are able to get into a match, then it is pretty fun. Also, there may be some cutscenes stretching past one hour which weren't annoying to me, but may be annoying to other people. Just make sure that you have enough time and don't have to do anything immediate within the next hour.The story is pretty complex and may require background knowledge in which case if you haven't played the previous games you could download the MGS database of the PSN store for free, which contains information from the first one, Metal Gear, to the most recent Metal Gear Solid 4. Now, to the good. What must be said first is that the story is absolutely amazing. If you are not playing for the story, then you're missing out and just wasted however much you paid for the game. It boggles my mind how Hideo Kojima could have thought up of such a suspensful story, fit to be a movie in my opinion. I enjoy stealth games, and going from Splinter Cell: Pandorra Tomorrow to this wondered how you don't fail for killing someone or don't have a certain amount of chances for being spotted. the gameplay is very entertaining and is filled with cool little tricks like knocking on the wall or putting a playboy magazine down to distract the gaurds. You could play the game like a first-person shooter or you could play it how it was meant to be played, with stealth. the graphics will not go without credit either. The graphics for this game are just amazing. You actually can see Snake's old wrinkled skin and what-not. In conclusion, this game is the second best game I ever played, Grand Theft Auto IV being the best. All aspects except for replay value (which really isn't that bad) are jaw-dropping. Don't take my word for it though, go on PSN and if you haven't already, download the demo. No doubt this game was worth the money I paid for it. In fact, I might go play it right now.
L**A
Prepare for Really Long Cutscenes
The final installment of Hideo Kojima's "Metal Gear" series has a lot to live up to. Besides its innovations in gameplay, Metal Gear Solid 4 has to worry about wrapping up and connecting the stories of 5 different Metal Gear games. As such, this long-awaited finale has its work cut out for it, but does it pull it off? The story in this game is all but impenetrable if you haven't played every other game in the series, including the PSP-only Portable Ops. The game relies heavily on references and flashbacks from old games to tell its story, drawing from every other game to wrap up the series as a finished product. As a result, people who haven't played any of the games in the series before would do well to avoid the game and perhaps get the MGS Essential Collection for the PS2 first. The new theme in this Metal Gear Solid game is "the battlefield". Working against mercenaries employed by various Private Military Companies, you attempt to sneak (or fight) through warzones as the PMCs engage rebel and militia forces. Instead of the simpler and quieter job of sneaking through areas where your enemies are not engaged, you must instead brave gunfire from either side and avoid being detected. In many areas it's possible to aid the rebels by attacking PMCs; since the PMCs are always your enemies, it's useful to have people on your side who are fighting them. Doing so will make the rebels friendly to you and make your job easier. If you choose to attack the rebels, or not fight the PMCs, you'll have a tough time moving through rebel-controlled areas as well as PMC-controlled areas because both sides will be hostile towards you. Your participation in the battle is not required, though depending on your style of play, the game may get easier or harder depending on how you "use" the rebels. There are many pitched battles in the game, often involving armored vehicles and heavy weapons being used by both sides, with artillery raining down from above. Atmospherically, these sections definitely have the feel of a dangerous warzone, where any cover can be destroyed and an ambush can come from any side. Your main tool to avoid enemies is OctoCamo. A development of the camouflage system in MGS3, OctoCamo blends in automatically with any background you press against, granting you near-invisibility in almost any setting. Defeating the game's first boss grants you a mask addition that allows you to either camouflage your face (increasing your invisibility even further) or put on masks of human faces to use as disguises (it's purely a cosmetic change, though). Furthermore, there are certain uniforms that allows you to blend in with the crowds of militiamen and rebels and reduces the likelihood that Snake will personally be spotted. It also makes an ally out of any rebels that you happen to meet, since they assume you're on their side. Another item introduced in the game is the Solid Eye, a multipurpose "eyepatch" that allows you an extra heads-up display over your regular one. This HUD highlights items for you to collect, adds informative statistics to NPCs within range (specifically things like their mental status, health, and how they feel about you). Furthermore, it also includes a binocular and night-vision/thermal vision mode, both of which are useful at spotting enemies at long range. There are two "health" bars in the game - the first represents physical health, while the second represents your state of mind. Being in stressful situations, such as being pursued, being shot at, or having killed a lot of enemies, will raise your stress a great deal and lower your state of mind. The lower your "psyche" bar is, the less accurately you will shoot, and furthermore Snake will breathe heavily and move sluggishly. The health bar is restored by items like rations, while the psyche bar is recovered either through certain food items or by staying out of combat for a certain amount of time to gather your wits. The Psyche bar may be a relatively annoying development, based on how you play; if you are a gung-ho soldier who intends to run around and shoot everything, then the psyche bar will hinder you fairly often. If you avoid combat, move slowly, and don't get caught in major fights, it isn't much of a problem. Weapons in this game are handled differently than previous games. In the past, weapons had to be found "clean" - you couldn't take weapons from enemies, but instead had to find them in certain areas at different parts of the game. In MGS4, a new character called Drebin is introduced. Drebin is a gun launderer - in exchange for "Drebin Points" accumulated by selling him weapons found on the battlefield, Drebin will remove the personal ID of any gun you find, which will allow you to use the formerly locked weapon. He will also sell you guns and ammo directly, though this tends to be more expensive. The sheer number of weapons is far greater than any other Metal Gear game: pistols, submachine guns, assault rifles, sniper rifles, machine guns, rocket launchers, grenade launchers, and anti-tank missiles are all included in the game's arsenal. The weapons in this game are in many cases customizable with a variety of items, including scopes, silencers, grips, laser sights, flashlights, and a wide variety of ammunition, both lethal and non-lethal. The effect of both the shop and the number of available weapons is to remind you that you are in a warzone, not a clean sneaking environment. As such, combat is often much more frantic and intense, and justifies the use of an RPG or a guided anti-tank missile. The new gameplay and controls in the game have mostly been improved. Instead of previous MGS games' overhead camera, MGS4 allows either an auto-aim or a third person over-the-shoulder shooting scheme. The option for first person also exists, using scopes or iron sights. The over-the-shoulder camera should be familiar to anyone who's played Resident Evil 4, and is one of the most helpful additions, gameplay-wise, to the game. Snake can aim either from the right or from the left, which helps when peeking out around corners. The controls are different, but primarily intuitive. The option exists to press against certain walls, either to hide out of someone's line of sight or to blend in with OctoCamo. This also allows for the ability to lean out into doorways to shoot at enemies, a refined version of the ability used in MGS2 and MGS3. In less gun-related combat, CQC has been brought over from MGS3, and for the most part it is the same. For some reason, it feels less smooth in operation, however. The option to hold enemies at gunpoint if they are caught unaware has been upgraded; instead of the somewhat nonsensical "point your gun at enemies and they will shake items out of their bodies" that previous games had, MGS4 goes with a more realistic "body check" as Snake pats down his enemies for weapons and ammunition. CQC and holding enemies up both can cause enemies to drop their weapons, unlike in previous games where enemies would hold on to their rifles and riddle you with bullets as soon as you dropped your guard. The items all feel much more realistic, and there are no more "floating item boxes". Some items are still contained in large boxes, but at the very least they no longer float and rotate anymore. The main problem with the game, in terms of gameplay, is that there isn't enough of it. The game is divided into five acts. The first two are as I described above: fighting through a warzone populated by PMCs with the help of rebels. However, from the third act onwards, these features disappear. Only the first two acts of the game are really identifiable as "MGS4", while the rest is like a different game that uses MGS4's gameplay and engine. Act 3 has you tailing an informant through a PMC-controlled city, Act 4 consists almost entirely of fighting robots and unmanned vehicles, and Act 5 consists of only two areas. For the most part, the game feels like wrestling with the cutscenes and story for control of the game. So many things happen in cutscenes that should have been done as actual gameplay sections. In fact, there are two cutscenes that occur while you are doing a gameplay segment, forcing you to rapidly move your eyes back and forth to the sides of the screen if you want to see what's going on in the cutscene. One character, returned from a previous game as a buffed-up cyborg ninja, has fight scenes that only occur in cinematics, and he never fights alongside you in actual gameplay. The sheer number and length of the cutscenes is overwhelming, as well. Early on I was willing to forgive it because MGS4 did have a lot of loose ends to tie up, but by the end it seems like unnecessary things were added or put in just so it would seem more like a Hollywood-style movie. I beat the game in 20 hours, and I estimate a third or a fourth of that was spent watching cutscenes. To be fair, they are well-directed and good overall, but they're just overwhelmingly long and poorly paced. The ending, for example, takes a good hour to complete, at least. Especially when you consider how many cutscenes would translate fine to regular gameplay, it seems way too excessive. The bosses of the game - the "Beauty and the Beast" unit - are also somewhat disappointing. All four are meant to be shadows of earlier bosses - combining the animal names of FOXHOUND from MGS1 with the emotions of the Cobra Unit of MGS3 to create "Laughing Octopus", "Raging Raven", "Crying Wolf", and "Screaming Mantis". Out of all of these bosses, only Laughing Octopus is really enjoyable to fight, as she uses a lot of stealth and surprise tactics. The others are just gimmicky fights that tend to be more annoying than fun. The worst part is that these bosses have nothing to do with the storyline other than "they're an elite unit under the bad guy's control". The graphics in the game are smooth and effective. The animation, in particular, seems very natural and realistic, with a lot more focus on how people actually move. There's no fault that can be found with the graphics; the characters and environments seem exactly as good and detailed as they need to be, and definitely help keep you immersed. The voice acting is great, with a lot of nostalgic returns from the original Metal Gear Solid's voice crew for characters that are returning in this new game. The music is usually understated, allowing the environmental noises - gunfire, yells, wind, and so on - to take center stage except in situations when Snake has been spotted, when tense and exciting music plays. The quality of the music is excellent, being thematic and evocative for each different area of the game. One of the items is an iPod that allows Snake to play songs that he has collected in the game. Some of these songs actually affect gameplay; certain battle themes will increase Snake's accuracy or health regeneration, while other songs will cause emotions in enemies that Snake has caught in a chokehold (presumably, that's where they have to be so that they are close enough to hear the music). Overall, MGS4 is an incredible game, but there's not enough "game" to rate it that highly as a total package. The overwhelming presence of cutscenes was incredibly stifling, and the sections of the game that were working with the established rules of the game were remarkably short. It feels like the game got too caught up in the story and forgot it was supposed to be a game, deciding instead to spend almost all of its time expounding on philosophy and history from previous Metal Gear games. There were a lot of really good sections, but these were far too short and seemed more like exceptions to the norm. If it was being rated as a movie, it would deserve full marks, but to rate it as a game, it only deserves an 7 or 8 out of 10 at most. UPDATE: The full walkthrough for both the regular and online components of this game are now done. We give the online component a 9/10 rating.
S**4
First time MGS owner
Let me start off by saying I have never owned a Metal Gear Solid game before purchasing this one. I had plenty of chances to own the previous Metal Gear Solid games, but never really got into the hype. Well, let me tell you that the hype is real. Metal Gear Solid 4 might be a very difficult purchase to many gamers such as myself. I own a Nintendo, SNES, PS1, Gameboy Color, Nintendo DS, Gamecube, Xbox, Nintendo Wii, Xbox 360, and PS3. I have to say that out of all the games I own, this is quite possibly one of the best games I own. Here are my reasons why: Story 5/5- Having no clue what the story really is about, I did some research on the internet regarding the time line and what exactly the plot of this franchise is about. I ended up getting a basic understanding, but nevertheless was still a little lost. However, as the game progresses, through the many cut scenes, the story started to make sense. This game has one of the best character development and realistic situations. The character interactions are something you'd see in the real world. Game play 5/5- As many videos suggest, this game involves sneaking around enemies, using gadgets, and all the espionage game play. This is no MW2, Black Ops, or any other FPS shooter. It does involve using weapons, but it is not the only way to approach the game. The bosses in the game definitely require the use of guns, but other than that, the game can be progressed using espionage tactics. In terms of tactical game play, this is the game that sets the standard. Visuals 5/5- Amazing. Masterful graphics. Not only are the cut scenes realistically detailed, but the game play moments are very detailed as well. Konami did a great job in making a very good looking game on the PS3. Does not disappoint. Music 5/5- The sounds of the game fit the environment and situations presented. One example - if Snake is seen by an enemy, the tempo goes upbeat. NOTE : If you have music uploaded to the PS3 hard drive, the game offers an option to play your own music. Overall- More games should emphasize story as MGS4 does. It's very rare to see such a perfectly made game nowadays. This game has it all if you take the time. DISCLAIMER : Hardcore FPS Gamers should NOT buy the game since it might be too "slow-paced" for you people. This game is for people who are willing to make an effort to try to understand the story. If done, everything else will fall into place.
J**L
The most overrated game in ps3 history
MGS4 is not a bad game in any way. It's one of the games with best graphics out there, has a very interesting story and a solid gameplay that can be quite fun if you have the patience. This is what I like from the game. But there were serious complaints about MGS4 that kept me from buying it before, until It got to this price point, and I'm glad I waited. To me, this game idn't worth the 60$ price tag. The BIG flaw with MGS4 is, like may have read in any other bad rating review, the super long in game movies. I can deal with long movies, but in this game long becomes ridiculously long. I'm talking I sit down to play and I have 2 or 3 hours free for playing, and the minute I load the game a movie starts. 45 minutes later I think When am I gonna play?! finally after a 50 min movie ends, theres a screen saying "press start", I say, ok lets play. After I play start another movie kicks In and lasts 25 minutes more. By the time I finish watching MGS4 movie for about 1 and a half hours, Im already bored, save the progress so I dont have to see this movie again, and load another different game in my ps3. According to the game stats Ive played about 15 hours so far and In in the 3 chapter (out of five), so I must be half way through the game. Im almost sure over half of these 15 hours have been gone watching the movie, and not playing the game. At least some of this movies are interesting, but not more interesting or fun than actually playing the game. The only way MGS4 saves from being rated 1 star to me, is because when Im PLAYING it, its a 5star game. Its excellent. But I have to sit and wait for over an hour for 15 minutes of play time. This must be the longest loading times in videogame history. Recently, IGN published a list of PS3's best games in history. They put MGS$ #1, Uncharted 2 #2, and god of war 3 #5 I think. To me, MGS4 could be in the top ten, but in #10, beneath Uncharted 1 and Resistance FOM. PS: I bought This game ¨"used like new" from Amazon. I have to say, excellent service. The games are almost as good as new, sealed, booklet in perfect condition, and I saved about 15$ I can use for other games. I plan to buy used games from amazon in the future.
V**N
Great game and a great purchase.
Video game package in excellent condition. Very fast quality shipping. Great communication. Highly recommended seller. A+++
A**K
MGS IV
No cóż gra jest mega kozacka jedna z moich ulubionych części teraz pozostaje mi czekać na wersję na PlayStation 5 . Polecam bez dwóch zdań 100%
A**O
Capolavoro
Per chi ha giocato i vecchi su PS1 e PS2...questo non deve mancare, un capolavoro di gioco. Grande Kojima
D**J
supper
Bin gerne zu weiteren Geschäften bereit. Danke. Freundlich! Reibungsloser Ablauf! Gerne wieder! AllesBestens, immer wieder gerne, Danke Danke Danke Danke )
A**C
🌟🌟🌟🌟🌟
Puntualidad en el envío y muy buen estado del producto. Obra maestra de la programación y del genio de H. kojima. Compré la guía de lujo hace unos años por coleccionismo....Ahora luce como nunca junto al juego original. Horas de entretenimiento por delante. ¡100% Recomendable!
Trustpilot
2 days ago
3 weeks ago