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James Bond 007: From Russia With Love for PlayStation 2 revitalizes the classic spy experience with modern gameplay elements, including a customizable scoring system, an engaging multiplayer mode, and a mix of movie-based and original missions that promise intense action and strategic gameplay.
S**E
My favorite Bond game
By far one of the best Bond games on the market, and despite this being a PS2 titles, it still looks great today, and really gives you an idea of the power of the PS2 system The voice acting is also incredible, which is to be expected considering Sean Connery lends his voice to the game.It follows the same plot as the movie in which it shares it's name, with only a few minor changes. The game features bond moments, driving segments and the ability to target specific parts of your enemy before shooting, which opens up a world of possibilities. You can shoot the straps off of body armor, shoot a grenade off your enemies belt and all kinds of nifty bond tricks like that.Love Bond games? This is one you need to check out! It's a great price, and worth every cent.
D**T
From The 60's With Love
If you're a true Bond fan then you will enjoy this game. Although it is 8 years old and on the outdated Playstation 2, it still stands as a great game. If you enjoyed Everything Or Nothing, this game is for you. Bringing back Sean Connery really makes this work. Had they have thrown Pierce Brosnan or Daniel Craig into the 60's, it just wouldn't have felt right. A great game for a great movie (although it has its differences and additions). Overall, a very enjoyable gaming experience.
C**L
Nostalgia-fest for Connery fans
The good: If (like me) Sean Connery was your favorite Bond, you'll love the fact that his voice and character movements are used extensively throughout. The overall "feel" of the music, backgrounds, etc. is consistent with 60's films as well. Overall, I love the fact that I can immerse myself in early Bond film culture every time I play this one.The not-so-good: Some of the levels are frustrating because they are extremely long with no save points and very few health upgrades (body armor, in this game), so, quite often you'll get stuck on one level, getting really frustrated after playing for half an hour and making it all the way to the end with very little health left, only to keep getting killed (and having to start all over) at the final battle. The programmers really should have considered putting in a save point near the end of most levels.Overall, great game for Bond fans!
A**K
My son was super happy to receive this game!!
One of my sons favorite games growing up. We have looked for it over the years and hadn't been able to find it. We bought it for him at Christmas. Came in perfect condition and works great. He has played for hours already.
W**N
Dissappointing "Spiritual Sequel" to JB: Everything or Nothing
James Bond: Everything or Nothing easily ranks somewhere in the 10 best PS2 games I've ever played. Since I've played in the neigborhood of 150 PS2 games, that's quite a compliment. Why is it, that From Russia With Love- the spiritual sequel to EON- feels so mediocre? Actually, it's pretty easy to figure out, and I'll outline it as follows.The beginning to EON featured the added flair that the Bond movies have had ever since Brosnan started with Goldeneye. Following this was an original song sung by the talented Mya. The fact that an artist had been commissioned for an original song was just impressive. With FRWL, we have a very lackluster opening and some rehashed theme.Admittedly, the story to FRWL comes off with a reasonable degree of fun, but the gameplay has been unbalanced and utterly drained of the things that made it fun. First of all, the game is a good deal easier- and it's not because I've gotten better at this type of gameplay. I remember having a difficult time with the second mission of EON on 00 Agent difficulty. Even from the beginning, the game force the player to consider tactics and ration their weapons carefully. With FRWL, from the first mission, I found that "Rambo Style" was a very possible style that could be used almost all of the time. Armor was handed out like candy and worse, the armor could be upgraded.The level design has also suffered. EON's level design was brilliant, enemies attacked you from all sides, but the mechanism used for cover was smooth and well-implemented. Thus, firefights were always interesting. FRWL has a lot of boring hallways and rooms. More importantly, many of the environments are glitchy. Don't try focus shooting an enemy over a foot high hedge...an invisible wall will block your bullets. Don't try flying the mini-Q copters anywhere but the intended ducts...again, you will encounter invisible walls. The more I play FRWL, the more I realise that while EON had fully rendered 3-d environments, corners were cut with FRWL so that the environment is flat-out less interactive.Now for some specifics: Many little things just don't feel as cool with FRWL. The grappling/rappelling looks far less cool than it did in EON. Moreover, the fact that little dots denote places where grappling or rappeling can be done destroys some of the immersion and reminds me I'm playing a game. With EON, you merely had to run off of a ledge to automatically rappel- WAY cool.Another thing they screwed up is the targeting. The targeting feels more constricted this time, as if they were making the game more for unskilled gamers. EON featured a very cool slo-mo focus mode where you could pick specific targets or environment objects and sometimes trigger VERY cool bond moments. FRWL has gotten rid of this in favor of a different, poorly implemented focus mode where the player can shoot items off of enemies. The horizontal axis on this mode is inverted, making it unnecessarily confusing. Furthermore, this mode isn't always responsive when you DO correctly shoot something. The result is that you're just better off run-and-gunning everything.The game also simply comes across as buggy on a number of levels. You'll find that you accomplish extra objectives on a level only to discover that the game lists them as incomplete when you finish the mission- Bond moments are really bad in this regard. And there are other little things...As bad as all of that is, I have a bigger complaint. EON featured a brilliant single-player mode, but the multiplayer was just as good. In today's overcrowded market of deathmatch multiplayer, EON offered Co-op gameplay. Even better, the co-op mode featured a campaign of original levels entirely separate from the single-player. The levels were VERY well-designed to encourage cooperation between partners. I put countless hours into this mode with friends. FRWL replaced this with a tired deathmatch mode that doesn't stay interesting for long. The entire draw of multiplayer in a game that has auto-aim must originate from tactical strategy, and it is Co-op, not deathmatch, that showcases these strengths.Finally, EON had much more replay. Once players beat levels on the highest difficulty, platinum objectives were unlocked. Once these objectives were completed, cheats, artwork, and other things were unlocked. FRWL has very little in terms of unlockables and offers only 4 extra story-less levels in terms of replay.The only good things I can say for FRWL are that the story works and that the score (by 24's Sean Callery) is superb. Hopefully, EA will realize from the negative critical consensus that FRWL was a wrong step and work on alternate ways to solidify the brilliant formula devised in EON.
R**D
Classic Bond
I loved the old Bond films, and some of the newer ones, but I was never interested in Bond video games until this one. The controls are great and the story is a classic. The film is Sean Connery's favorite Bond movie. He came out of retirement to work on this game. It doesn't get any cooler than that. I've been playing this game a couple of years now and I still enjoy it.
J**N
Horrible, Dishonest Seller
Product was not even close to as described. Disc was scratched to hell and the case was slightly better. Would never buy from again or allow my worst enemy to use. It’s killing me that I’m required to leave at least one star.
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