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Fire Emblem: Engage is a thrilling adventure and strategy game developed by Nintendo, designed for solo players. Released on January 20, 2023, this lightweight title offers an engaging storyline and is compatible with the Nintendo Switch, making it perfect for gamers on the move.
Genre | Adventure, Strategy: Other, Role-Playing, Action: Other |
Number of Players | 1 |
Publication Date | January 20, 2023 |
Global Trade Identification Number | 00045496598204 |
UPC | 045496478551 |
Compatible Video Game Console Models | Nintendo Switch |
Manufacturer | Nintendo |
Item Weight | 1.76 ounces |
Product Dimensions | 6.69 x 4.13 x 0.43 inches |
Item model number | 1208752 |
Manufacturer Part Number | Switch-FE-EU-FBA |
C**O
My Favorite Series on Nintendo Switch.
Love the new fire Emblem game. Refined the combat system from Fire Emblem Three Houses. The graphics also got a big boost, and the game has solid villains.
A**T
Fantastic Game
I love Fire Emblem games and this one is no exception! Engage has a great story, awesome characters and fantastic gameplay!
C**I
Underrated game
Great gameplay, great soundtrack, graphics are a step-up from Three Houses, cool to see some of the characters from previous entries in the Fire Emblem series, though a bit overused concept at this point.The story isn't exactly anything to write home about, but they don't always have to be.The game has very high replayability, in my opinion, with so many different character builds and gameplay styles to try.4.5 stars
D**N
Great game
Really enjoyed it
J**H
Great game
Love all the new ways to improve the support level between characters. Like the activities in the game.
A**R
Parents Warning: Trans Character
I only bought this game bc I enjoyed the Gameboy Advance one so much and this had a similar play style. Most of the stories are beyond stupid though. I do not like the main character Alear's art style at all. The enemy level scaling is beyond broken, just look at reddit threads and you'll see. There is too much side nonsense going on. Most of the characters you'll never be able to play with thanks to the broken scaling. The Arena is absolutely useless. They make it incredibly hard to obtain gold. It's just a really poorly designed game from top to bottom. Overall I'd give the game a 2 star review but it gets one for having a trans character. Look, idc what you do in your life but I don't need or want that in my video game, it's ridiculous.
C**G
Boring, Unsatisfying, Not Worth $30, Let Alone $60
Storyline? Barely fleshed out. Character development? Nonexistent or random and rushed. Post game? What post game? New Game+ does not exist. Have fun restarting from scratch every run through or grinding endlessly on repeating maps after you’ve finished the incredibly boring and unchallenging story. I liked that it was back to traditional Fire Emblem play style, but there was no need to take out every good mechanic that has been developed since Awakenings and Three Houses and replace it with 1D characters, barely engaging battles, and a completely predictable and uninteresting plotline. There aren’t even good supports or real S supports to keep things interesting or help you in your next run through. This took the best part of the Fire Emblem franchise — its replayability — and completely disregarded its importance. While game mechanics — the other reason we all keep coming back and buying the new FE game — aren’t terrible, they don’t make up for all the bad that this game has. I honestly feel like I’ve wasted my money, which is not something I thought I’d say about a FE game with all of my favorite past heroes in it.
P**L
U.S. Customers AVOID! This is a European version of Fire Emblem
For those who are ignorant on gaming as I was, be aware that this is not a U.S. version of the game, but rather a European version. We have no idea if any future updates will be compatible with the European version or what issues we may have in the U.S. There was no mention of this game being a European version on this page which appears misleading at best. The game came with the bar code sticker COVERING the rating emblem which depicts the country. Very shady. I purchased this for my son's birthday, but he opened it too late to return. An expensive lesson learned. We won't be buying from this seller again.
N**I
Well written story and a focus on combat
I tried to get into Fire Emblem with Three Houses but I quickly lost interest and wrote this series off as the game for me was more of a visual novel dating sim than a SRPG and I was bored to tears playing three houses.However I heard this game is more focused on gameplay and isn't a visual novel dating sim so I thought I'd check it out.The first couple of chapters made me fall in love with this game I haven't been able to put it down since.I hear a lot of people complain that the story is bad in Engage (its not) but a common trend you'll notice is "engages story is bad, play three houses" what people fail to realise is this game isn't trying to be TH and I think the reason people say the story is bad is because they go in expecting Three Houses 2 but this isn't that it's a classic SRPG with a focus on the gameplay with the story been a backdrop for the gameplay and I prefer that honestly.If all your looking for is a story to sink your teeth into then Three Houses is better but if you want to actually play a game Engage is the better choice simple as.The thing is Engage is all about combat and the story is simple enough to give you a reason for why you're fighting.It's not deep or edgy its a light hearted tale that keeps your intrest enough and doesn't overstay its welcome and that's all it needs.I really love everything from Engages gameplay to its story and I'm so glad I could find a Fire Emblem game that I could enjoy.This is genuinely one of my top 10 favourite Switch games I would even put it in my top 100 games of all time list honestly its just that good 👍
C**N
Il gioco mi è piaciuto
È stato il mio primo fire emblem, ci sono tanti personaggi e ci sono molte interazioni tra loro, la storia non mi ha appassionato molto ma le diverse animazioni di combattimento hanno reso il loop di gioco molto digeribile
D**M
Fantasitc FE Game
Really enjoyed. One of the best FE games, has probably the most options out of any FE game in how you approach scenarios, great OST, fantastic maps that make you think but aren't a slog to get through, animations look great, game is really well balanced for the player even on the hardest difficulty (Maddening) the game never feels unfair. Only weaknesses are some hit and miss character designs and the fairly average story.
R**S
Good game but a mediocre Fire Emblem
Although the game is bright, colourful and fun, I can't help but feel that Fire Emblem Engage is a bit of a backwards step for this franchise. And anyone expecting the next evolution in FE should temper their expectations.StoryThe story is a simple good guy versus bad guy affair with a few twists that aren't earth-shattering or shocking. Divine dragon versus dark dragon stuff. If you are a fan of the series, think about early games before Path of Radiance introduced deep world-building and political intrigue into the mix.The world-building is kind of flat. There are different nations but you don't get a deep sense of politics between them, different customs or anything. You recruit all the royalty of every nation - and they generally just get on. So, very simple plotlines in the story.Although simple, it isn't bad. Just kind of bland with very little curve balls.CharactersThe character designs are bright, cheerful and unique. It is one of the best things about the game. But the interactions and writing around them are a little lacklustre.They just feel very one-dimensional, not really integrated into the world - you could drop them into any FE and they'd feel okay. As they are just usually defined by one thing that they talk about in every support like Alpacas, Partying or People-Watching or Food.This kind of means they're totally divorced from the world around them and lends to the weak world-building. But there is nothing to dislike about the characters, and a few have decent lines like 'I never knew the pain was a flavour' when eating failed cooking attempts.The training and investment in these characters seems like a big back-step when compared to Three Houses, mainly due to the in-depth training system there where you focused on how to train them, unlock hidden talents and find personal items. Interaction with characters is nowhere near this level in Engage and feels a little lacking in comparison. About all you can do is have a meal with them.So if you've only played Three Houses and that was the big thing you liked, you might want to avoid this game.GameplayGameplay is enjoyable. The maps are varied, there are some interesting variations on goals and a lot of mini-games at your base. The ring system is an interesting mechanic and gives you a good sense of what made each character from previous games unique.Some maps will offer unique challenges like surviving the avalanche, avoiding the bombs, and dodging the ballista's range. This keeps gameplay varied, fresh and fun as you won't be doing the same thing over and over again. Some of these challenges make good use of the engaging skills of emblems too.The game is kind of like Fates: Birthright and Sacred Stones - where skirmishes and challenges appear on the map between missions. This always makes a less interesting Fire Emblem for me, as it allows you to level everyone and there is less of a focus on levelling up the best. But I'm sure some people will like the more relaxed and less restrictive system where you can level everyone.I ended up over-levelling most of my characters by hitting the side missions. So, the side mission requirement was advanced 20 and the main advanced 1. That kind of made the main missions super easy and uninteresting. Through the use of second seals, my MC was around level 51 end game and the final boss suggestion was 40. So, if want to be challenged, ignore the skirmishes.This is kind of compounded by the decision to have weapons with no durability limits. This means it doesn't feel about resource management and strategising about funds and weapon use as much. Which lessens some of the planning elements of previous titles. Kind of takes away the improvised army feel.There is a good amount of content - especially with the online modes and trail maps. The one piece of content that is lacking is a new game-plus option. There is no new game plus - although you can continue playing after you beat the game.You do get some more options after beating the gaming when starting a new game too, like randomised stats. But this does limit the replay value a little.The AI is kind of dense too. It is just designed to charge towards - especially in skirmishes. This means you don't have to devise ways to dig enemies out of forts, survive ambushes from forests or anything. Just form a defensive wall and survive the waves of attacks. That is challenging on some maps and does need some tactics to ensure your weaker units survive the onslaught, but don't expect to be challenged too much.There are a few maps where enemies will use skills to freeze your movements as area attacks are incoming, but it isn't a challenge - and I don't feel this idea was used to its full potential. They even had enemies steal your time crystal once, but the enemies never rewound time - which seemed like a missed opportunity for some unique combat challenges.Promotions seem to have taken a backwards step too, as there are only two tiers (only one for some classes such as thieves) and the next stage depends on the first stage. This is one huge step back from the flexible designs of Three Houses.You can change class to promotion paths with a second seal, but the advantage of doing this limited. By changing classes you lose access to the previous class' skill. So, you can't max a thief for the skill pass and then change to a cavalry class and use that skill - as that skill will be lost. And to change back into a thief you'll need another second seal. Which limits their functionality a little and means your ability to build unique characters is restricted.Second seals are much more about unlocking more levels after advanced classes hit level 20.The game does re-introduce the weapon triangle - which does make tactical placement on the map important. It also introduces some good mechanics such as breaks, which leave units unable to counterattack, and smash weapons which push people backwards. These are interesting, but again not used to their full potential.The smash would be great for moving enemies from forts or defensive tiles, but as the AI charges you instead of digging in around defensive areas, it is usually better to just wait.Overall gameplay is easy and fun - but is a little lacking in challenge due to the AI's charge towards them mentality. And there is loads of content to enjoy.As a FE game it is kind of mediocre. Has taken a huge step backwards in a lot of ways, and is one of the least enjoyable since Sacred Stones. As a game in its own right, it is still a pretty solid game that is fun to play - especially for children that might enjoy the stripped-back tactics and more bright, simple storyline.
G**S
Great game
Brought for a present, came on time, packaged well. It was well received, the recipient loved it.
Trustpilot
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