








👾 Hack the future, summon the darkness — only the bold survive!
Shin Megami Tensei: Devil Summoner: Soul Hackers is a remastered sci-fi RPG for Nintendo 3DS blending cyberpunk tech with demonology. Featuring 3D dungeon exploration, over 30 demons to recruit and fuse, and customizable difficulty via portable COMP units, it delivers an immersive narrative with enhanced graphics and voice acting. Perfect for RPG fans craving a unique fusion of gothic horror and futuristic gameplay.
| ASIN | B00APBF8A6 |
| Best Sellers Rank | #18,839 in Video Games ( See Top 100 in Video Games ) #154 in Nintendo 3DS & 2DS Games |
| Compatible Video Game Console Models | Nintendo 2DS, Nintendo 3DS, Nintendo 3DS XL, Nintendo DS, Nintendo DS Lite, Nintendo DSi, Nintendo DSi XL |
| Computer Platform | Nintendo 3DS |
| Customer Reviews | 4.5 4.5 out of 5 stars (294) |
| Date First Available | December 19, 2012 |
| Department | Adult |
| Genre | role-playing-game-genre |
| Global Trade Identification Number | 00730865300136 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.08 ounces |
| Item model number | DS-30013-6 |
| Language | English |
| Manufacturer | Atlus Software |
| Product Dimensions | 5.3 x 4.8 x 0.5 inches; 2.08 ounces |
| Publication Date | April 16, 2013 |
| Rated | Rating Pending |
| Release date | April 16, 2013 |
| Type of item | Video Game |
| UPC | 132018349519 730865300136 |
V**N
90s Cyberpunk, demons, and a wonderful RPG combined.
Atlus rarely disappoints their fans. Whether with the "hardcore" MegTen/SMT gams or the supposed "only slightly less hardcore" Persona series, Atlus knows how to craft relatable characters, intriguing settings, and interesting plots rolled into amazing, and very addicting, RPGs. Over the years of course things have "streamlined" and while arguably maybe not so much as Bethesda, or just like Bethesda depending on where you stand, you can see the differences that began to change with SMT 3: Nocturne and the other ps2 SMT games(and while technically the off shoot Persona games may not be part of the SMT "line" of games, there are obvious connections that have that series branch off from SMT, much like the not-so-distant relative to the MegTen franchise that started in the 80s before SMT was even in the picture). Soul hackers is a great middle ground for those who wish to see that progression without having to be brutally destroyed by trying earlier S/MT...which I highly recommend at least trying after getting through Soul Hackers. The difficulty of DS:SH can be "hacked" in either direction( high difficulty, low difficulty, or "off" for a normal setting) which is mighty helpful for everyone without punishing anyone. As far as gameplay goes it is as engrossing as any SMT game. You follow along a cyberpunk, technologically advanced society with connections to the occult...demons. There have been many comparisons to Pokemon, but the similarities pretty much end at "collecting demons/monsters" and grinding to level up. However in both this and earlier SMT games, the demons do not level up, at least in the traditional sense There is very rewarding loyalty system which usually ends(from 1-5) with your demons both respecting the orders you give and giving a nice(most of the time) bonus to damage given. Usually this is seen with a "loyalty" skill. There are different demon "identities" that affect how they react to you and how their loyalty raises. Without spoiling too much, a great example is the "wild" demons tend to prefer physical attacks, while "dumb" demands would rather you let them choose their attacks(watch out for demons with suicide/last resort skills...they are "dumb" demons afterall). As you play the game you'll find other types of demons and learn their idiosyncrasies. The game will also give hints along the way. In addition to this you have the common demon fusion system where you'll most likely be fusing and discarding demons at a higher rate in the game instead of grinding certain demons(beyond raising their loyalty). Another feature is the Zoma demon, which basically you craft yourself, and is somewhat similiar to the later games way of choose which skills a demon gets, and while you don't exactly pick and choose the skills a Zoma gets when you fuse it with another demon, it will absorb the skills of that demon. As you play you'll find other interesting ways the Zoma can be useful and there are many guides online dedicated just to the Zoma itself! Whether you are a newcomer to the entire series or have only played the ps2 era and beyond, there are some others things to keep in mind, this maybe considered a spoil to some....but the MC does not use magic and previous games followed this same formula. You can still put points into the magic skill(along with Str, agi, Intel, etc) but I wouldn't go beyond 10 or so and would especially focus on Strength and Endurance, and perhaps a few points into intelligence as it affects magic defense. The Female partner is the primary magic user(besides the demons of course) and was common before SMT III. In addition to the difficulty hack, there are other options to help new comers breeze through the game a bit more easily, such as the automap, however it may be more rewarding to do it yourself like in other dungeon crawling games...but totally up to you. I could go on. The story, by game standards at least, is very interesting and helps keep you playing in addition to the rewarding battle, fusion, skill system. I highly recommend this to any SMT fan! If you haven't played this or earlier S/MT games, but are waiting impatiently for SMT IV: Final or Persona 5 this could be a nice distraction. And to someone entirely new to SMT, but a big rpg buff I suggest taking a crack at it and join the MegaTen club. Take our your COMP and get demon hunting!
T**S
Much better than I expected!
Ok, where do I start? The game has a considerable amount of features and the amount of demons is just staggering! I have never played a SMT/Persona game before besides the SMT: Imagine MMO a few years ago so I can't really compare it to others in the series so I don't have much to compare it to. It plays similar to Dragon Quest or Pokemon but the gameplay is faster and considerably more complex, it is easy to get overwhelmed and I can't see how anyone under the age of 16 could decipher it all, hell I am 24yrs old and it took me around 6 hours to fully figure it out. The game itself isn't hard at all on medium difficulty as long as you fuse your outgrown demons into stronger ones as you level up, I had a weak level 4 demon called a Knocker when I started and kept it until level 10 and by then enemies were 2 shotting it so I fused it with a fairy to make a fairy named Heqet that was level 9 and was back on track. So obviously every 3-5 levels you will need to fuse away to get anywhere. Once you get a grip of the mechanics the game gets much better. Prior to buying it I was worried about healing my character, saving, and about how your demons can die if you run out of Magnetite (demon fuel gained from battles and stuff) but it's much easier than it sounds, trust me! There are plenty of save spots all over and an item that lets you save anywhere if your an extra cautious person, healing spells cost very little mp and there are in-dungeon healing spots that are cheap if your demons run low on mp for healing spells, there is also a restaurant that you can use in town between missions as well so your never really stressed unless you fight a boss it seems. Magnetite is easily gained from killing/talking with demons and I have yet to have less than a thousand of it at any time and usually have plenty to stockpile in my bank just in case after half an hour of gameplay. The graphics aren't really that bad considering the age of the game and if you are interested in buying a game like this graphics are clearly not your priority anyways. My only real gripe is that demons are awfully tough to recruit and that demon natures can be bothersome, I especially hate it when I get a high damage demon that just wants to guard all the time. Another small issue is that my party will occasionally switch battle spots on their own leaving things less than desirable but as long as I make sure to swap them around before a boss fight I have no problems. Overall the game is great and better than Pokemon/Dragon Quest could ever be in my opinion, it also has it's own unique style, it almost looks like a sort of sci-fi gothic theme and they pull it off very well, it's easy to feel cramped and claustrophobic when your not in the overworld but I think that adds to the game instead of weakening it. You just never feel completely safe in a dungeon for some reason and I haven't really felt that to the same extent as this game delivers. It's hard to describe it but this game definitely delivers in the ambience department. It's very old school, I could definitely see this bridging the gap between easier turn based games and something like Wizardry which takes dated gameplay mechanics to a whole new dimension lol! The reason I gave it a 5 is because it really does everything right, sure the story isn't mindblowing but I think it's engaging enough and the game is fun, what else do you need? You could dock a point for graphics but seeing as it's a port of a game from 1997 I think it's easy to let that slide. ;)
J**R
Endearing, hokey 90s VR junk.
This game does not feel nearly as dated as I'd expected, really a very nice overhaul/update/remake/whatever you want to call it. The 3D effect serves this game better than any other 3ds title I've played as of yet. Some design elements might seem dated, and the overly large dungeons can be a little tiresome on your first playthrough, but so many things come together to make this a great game for any SMT fan. The newly arranged soundtrack is great, and Kaneko's artwork is as great as ever. The setting and characters are a lot of fun, and practically every line of dialogue has voice acting- and it's worth noting that it is not irritating like in devil survivor. All the new whistles and bells are very nice, I'd definitely recommend this to anyone looking for something a little different. Very original and refreshing, which is ironic for a port of an old game.
N**Y
Excited to own this game again
Arrived timely and in good condition. I love this game
R**R
Great old-school rpg
If you enjoy the early persona games or old-school rpg's you are likely to enjoy this. Especially if you enjoy the rare niche of M rated rpgs with a slightly darker and more mature story. Fans of modern games might find it a bit rough, with antiquated graphics, slower/grindy gameplay, grid based dungeon crawling and what not. Personally, I find a lot of that adds to the charm on the game. The game also works surprisingly well in 3D, the dungeons are fully 3D, and even 2D conversations and battle place the sprites are various depths. Overall, a slightly modernized version of a very enjoyable old-school rpg.
J**N
Great game with way more voice acting than I expected. Classic SMT exploration with interesting demon conversations and fusion. Still getting the hang of combat and surviving. Game is tough, but I enjoy the challenge.
E**Z
Versión: USA NO trae CD Realmente, cualquiera que piense en comprarlo físicamente ya sabrá o tendrá una vaga idea de qué trata la historia, jugabilidad y demás; Y solo le importara cómo se enviará actualmente, así que bueno... Ahí está xD
J**A
Otro buen shin megami tensei. Para coleccionistas.
M**W
Really happy with order !
I**C
buena presentación, materiales, producto, caja, marca buen todo se ve mucho mejor en persona, lo recomiendo ampliamente no lo dudes
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