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Star Wars Jedi: Fallen Order for PlayStation 4 is a critically acclaimed, narrative-driven 3rd person action-adventure game by Respawn Entertainment. Featuring innovative lightsaber combat, strategic Force powers, and expansive, richly detailed worlds, it invites players to experience a new Jedi story set after Order 66. With deep customization, challenging puzzles, and a compelling canon storyline, it’s a must-have for Star Wars fans and action-adventure enthusiasts alike.




| ASIN | B07DJX3W29 |
| Best Sellers Rank | #3,271 in Video Games ( See Top 100 in Video Games ) #272 in PlayStation 4 Games |
| Compatible Video Game Console Models | Sony PlayStation 4 |
| Computer Platform | PlayStation 4 |
| Customer Reviews | 4.6 4.6 out of 5 stars (9,372) |
| Date First Available | April 13, 2019 |
| Global Trade Identification Number | 00014633738339 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 2.88 ounces |
| Item model number | 73833 |
| Language | English |
| Manufacturer | Electronic Arts |
| Product Dimensions | 0.75 x 6.75 x 5 inches; 2.88 ounces |
| Publication Date | November 15, 2019 |
| Rated | Teen |
| Release date | November 15, 2019 |
| Type of item | Video Game |
| UPC | 014633738339 |
T**N
Great game that introduces new characters
I’m happy that I was able to purchase this game for $40. I have been anxious to play this game, but I didn’t want to spend $60 at launch. The game has a great story and expands on each characters own character arc. My only complaint is that it was difficult to master the double jump. I watched a couple of YouTube videos that helped me figure out how to jump further. I wasn’t expecting to jump once and again in the air. Maybe I missed something in the tutorial as a Padawan. The planets are massive enough that you can spend hours searching for crates. I wasn’t a big fan of the ponchos. I found myself mostly roaming around without the poncho. The lightsaber builds are fun. I wish there were more options for cosmetics. I can’t wait to see a DLC in the future. So, I’ve been playing Star Wars games for years. I can’t possibly list all of the Star Wars games that I have played. For the longest time, I think the Force Unleashed was my favorite. The game has a great story and an awesome throwback to the older movies. The Force Unleashed II was okay but it failed to present a good story. This game is not like the Force Unleashed. The character is not a sith and does not posses a lot of power. It takes time for Cal to develop his force abilities. Even after he develops his powers he is still no match against the most iconic character in Star Wars. The game has more challenges and puzzles.
P**D
The best Star Wars game in a very long time.
At first the game gave me a very Uncharted vibe -- you start out with less "the Force" and "lightsaber duels" and more just climbing stuff in a set piece, but it quickly grew into exactly what was promised. The combat is very "counter-and-attack" as you'd expect from lightsaber-focused battle, and the comparisons to Dark Souls are (for once) quite warranted, and as time goes on, movement itself becomes less "climb the thing for a couple minutes" and more "force push debris out of your way, run across and jump between walls to the other side, force pull the rope to you to make the final leap" in more seamless sequences, no quick-time events required. The puzzles are neat and not too tedious, there's hundreds of collectibles to find, lightsaber customization has a surprising depth to it, and the (canon!) story kept me wanting more. Only real gripe I had with it is a lack of quick travel through a planet's many save points that could have made the trek a little less monotonous, but considering I found several missed hidden collectibles during my backtracking, overall I can't say I mind it. EA finally delivered a quality Star Wars game. (Can't wait to see how they ruin it with DLC!)
J**H
A Competent Melting Pot of AAA Games with a Star Wars Skin
Star Wars Jedi: Fallen Order does not hide its various inspirations. The combat is Dark Souls- and God of War (2018)-inspired. The exploration segments have puzzles and maze-like qualities that would feel right at home in a Metroid Prime game. There are various story and exploration segments that are clear nods to Uncharted. There are also moments that come straight from Shadow of the Colossus. The thing about all of these different elements is that they all come together reasonably well and competently, but as a result, Jedi: Fallen Order lacks focus. STORY Jedi: Fallen Order should wear the moniker of "A Star Wars Story," much like the movie "Rogue One." It feels distinctly Star Wars, with familiar locations and a wide variety of alien designs. However, something's ever so slightly off-brand about it. The game takes place after Episode III and follows Cal, a secret Jedi who is in hiding to avoid the Order 66 purge initiated by Palpatine. He winds up getting wrapped up in a quest where he essentially re-learns how to use the Force and the powers stemming therefrom. The best way to explain the feeling without divulging any story spoilers is to point out that the story seems to be more in service of the gameplay than the gameplay is in service of the story. This being a video game, that's to be expected, but the quest the hero undertakes feels very "gamey" compared to the hero's journey arc that is explored in something like Episodes IV-VI. It's not a bad story; it just lacks the cohesion and depth of more story-focused games. GAMEPLAY As noted at the outset of this review, Jedi: Fallen Order tries to emulate a lot of other games' highlights. Early-on, there's a segment that is practically straight out of Uncharted 2. If you remap the controls to be closer to the Souls series, the game plays like a quicker, albeit a bit clunkier version of those games. There's a sequence a little later that's straight out of Shadow of the Colossus, but with a neat little Star Wars twist. That's exactly how this game works throughout its roughly 15 hour runtime: very familiar concepts with a Star Wars-inspired twist. That puzzle segment you saw in Metroid Prime? Use the Force instead of your different arm cannon powers. See those special areas you can climb? Just Nathan Drake your way around them. The one element where this game succeeds in a very significant way is that the combat is a lot of fun. I'm not sure I've ever played a Star Wars game before where you feel like a Jedi in the way you do here. The movement and attacks include new, unique moves plus lots of lightsaber choreography from the prequels. Somewhat ironically, turning the difficulty way down feels more "right" because it makes most of the fights feel like they play out the way that they would in a movie, with Cal tearing through Stormtroopers relatively effortlessly. I played on a standard PS4, not a Pro. I definitely encountered some technical hiccups. Areas just stalling while loading, one area where enemies literally stood there and didn't move even when attacked because their AI just froze, and areas where it feels like the game didn't expect me to go to the next section, so it was desperately trying to load the geometry as I was frozen, standing there watching the logo swirl. The game also had some pretty bad load times in going from the main menu or a death back to the game. Curiously, planet-hopping is a very quick process (you can freely move around your ship while doing it, so the next planet is loaded in the background and the game alerts you when it's ready). As a quick note for trophy hunters, this game is a relatively easy platinum. There are not any difficulty-related trophies, so you can play however you want, and nothing is missable. The platinum is about 25 hours, with a single playthrough plus lots of collectibles. I have a lot of nitpicks, but to Jedi: Fallen Order's credit, none of them make me walk away with anything but a smile after each play session. It doesn't excel at any single thing other than emulating prequel trilogy-level combat, but maybe that's enough. It feels like a very gamey video game with a Star Wars coat of paint, but as a long-term Star Wars fan, it's somehow very satisfying despite its flaws. GRAPHICS The visuals on a standard PS4 are pretty solid. The environments look great, and the Stormtroopers look like they just came out of the movies. Each of the game's planets look cool and distinct, and it's fun to explore them just to see what's around the corner. However, some of the character models feel a bit off. Cere, your navigator throughout the journey, seems to have unusually large eyes. She looks a little bit like a Muppet at times due to the size of her eyes. There are wookies in the game, and they look terrible, like nobody knew how to render fur (something which has been very convincingly done in other games). I'm not a huge fan of how Cal looks either, though that's just personal preference. It's a weird, uncanny valley kind of thing. This isn't on the level of bad that something like Mass Effect Andromeda achieved, but it's several steps removed from the character animation of a Naughty Dog effort like Uncharted. SOUND The game sounds exactly as you'd expect. All of the standard Star Wars sound effects are there, and the music brings you in and has a Star Wars space odyssey vibe. The original compositions aren't up to John Williams' level of quality, but they work within the context of the game. The lightsaber sound effects never get old. The game can be a bit too cheeky for its own good at times. One of the Stormtroopers literally comments, "We have the high ground" at one point, a little too meta/on-the-nose referential humor for my taste, like something that would be in a parody story rather than a canonical product. It doesn't necessarily take the player out of the experience, but it's noticeable at times. The voice acting in general is pretty good all around. While I criticized Cere's character design, I'll give props to her voice actress, who does a superb job. SUMMARY Star Wars Jedi: Fallen Order is a greatest hits package of the last decade's AAA games. It's almost fitting that it released in 2019 and succinctly summarized many of the elements of AAA game design since 2010 (aside from a full-fledged open world, which this game definitively is not). It does everything well, while not standing out in any area besides finally delivering combat that feels like the lightsaber battles some fans (myself included) have wanted since seeing the carefully choreographed battles of the prequel trilogy. For its various flaws and missteps, Jedi: Fallen Order is a success overall. It gets a strong recommendation for Star Wars fans, but even non-fans can probably find something to enjoy about the game.
A**L
I am not a starwars fan by any means but this game is pretty cool and I wish I could play it more but I have no time to play as much as I would like.
V**C
Divertido
D**O
Un excelente juego de Star Wars, he disfrutado cada momento de la historia, de mis juegos favoritos de ps4.
B**N
難しいけど面白い
J**N
Un 10 buenos gráficos
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